Mad Mappers | KpucTaJl Staging
Offline 37.153.157.216:45000 checked 27d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 72 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 132 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 71 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 60 / 700
- RustSpain.com | EU Main 18 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 9 / 1000
Quick answers
From the figures on this page.
Player count
Where does Mad Mappers | KpucTaJl Staging place among Rust servers?
A seven-day player-hours count places Mad Mappers | KpucTaJl Staging at #13,881: the top 60% of every ranked server.
What is the current population on Mad Mappers | KpucTaJl Staging?
The last sighting of Mad Mappers | KpucTaJl Staging was 27 days 3 hours ago; it is offline right now.
Server rules
On what map does Mad Mappers | KpucTaJl Staging take place?
The map on Mad Mappers | KpucTaJl Staging is procedural, produced by the game.
What settings and rules should you know for Mad Mappers | KpucTaJl Staging?
No gather rate appears in the name of Mad Mappers | KpucTaJl Staging. Up to 8 players can join a group, the default for the game. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched off.
Server details
What is the location of Mad Mappers | KpucTaJl Staging?
You will find no region published by Mad Mappers | KpucTaJl Staging. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 37.153.157.216:45000.
What is the uptime of Mad Mappers | KpucTaJl Staging, and is it online?
The current status for Mad Mappers | KpucTaJl Staging is offline, last seen 27 days 3 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 1 October 2026.
What Rust version is Mad Mappers | KpucTaJl Staging using?
On Windows, Mad Mappers | KpucTaJl Staging runs Rust network protocol 2634 and build 166493. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
On what schedule does Mad Mappers | KpucTaJl Staging reset its map?
There are too few of Mad Mappers | KpucTaJl Staging's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 27 days 6 hours.
Server tags
Where does Mad Mappers | KpucTaJl Staging appear in Rust Wipe Tracker lists and filters?
You will find Mad Mappers | KpucTaJl Staging on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on Mad Mappers | KpucTaJl Staging?
gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166493 (Build): The game build is 166493; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags Mad Mappers | KpucTaJl Staging publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
How do you connect to Mad Mappers | KpucTaJl Staging?
Enter client.connect 37.153.157.216:45000 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.