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Network live 11,685 servers online 49,486 players aboard 129 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

common

Offline 37.153.36.135:28015 checked 4d ago

Tracking number · connect
Wipe progress · wiped 12d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 15 players now 0% full
07-day averagepeak –
#15,414ranktop 69%
12d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep11 Oct17 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.5 daysusual gapbetween real wipes
50%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
25%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Thu 15 OctSun 11 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 15 Oct, 06:28 UTC 07:28 UK · 12d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Sun 11 Oct, 01:39 UTC 02:39 UK · 16d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    4.2 days
    Players before
    0
  3. Tue 22 Sep, 05:33 UTC 06:33 UK · 35d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    18.8 days
    Players before
    0
  4. Sat 19 Sep, 05:21 UTC 06:21 UK · 38d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    3 days
    Players before
    0
  5. Mon 14 Sep, 08:11 UTC 09:11 UK · 43d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    4.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average 360 / 425
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average 24 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average 42 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 163 / 200
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average 66 / 200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average 65 / 100
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of common against other Rust servers?

A seven-day player-hours count places common at #15,414: the top 69% of every ranked server.

Is common busy at the moment?

At the moment common is offline, having last been seen 4 days 15 hours ago. For the last seven days the average player count was 0.

Map and rules

On what map does common take place?

Generated by the game with seed 1, the procedural map on common is size 4,000. You can see the map on RustMaps from this page, since one size and seed give one map.

Which settings and rules apply on common?

You will not find a gather rate in the name of common. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.

About the server

What location does common run from?

You will find no region published by common. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 37.153.36.135:28015.

How reliable is common, and is it currently online?

The current status for common is offline, last seen 4 days 15 hours ago. 1% is the uptime for the last 7 full days, up for 1 of 168 hours. 14 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is common using?

The version on common is Rust network protocol 2634 and build 167398, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

What happens on common when wipe day arrives?

1 players is the average peak across its recent wipes. On the latest wipe, 0 hours passed before the crowd peaked. Until the next wipe, the crowd stayed over half the peak in 25% of recent cases. By day 1 it had fallen below half where the crowd did not hold.

When does common wipe? What schedule does it follow?

There is no next wipe to predict for common: it wipes at irregular times. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 12 days 18 hours.

Tags and filters

Where does common appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take common: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the server tags on common?

Read off the game's server browser, the tags for common are: gmrust (Game mode): Survival in standard Rust; mp15 (Max players): Slot count: 15; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What is the process to join common?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 37.153.36.135:28015.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp15
Max players Slot count: 15.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol Join only if your game runs protocol 2634.
cs167398
Build Build number: 167398.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.