RadioWaveRust
Offline 37.18.21.226:10002 checked 13d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 250 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 126 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 192 / 225
- RustSpain.com | EU Main 23 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 202 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 76 / 1000
Quick answers
From the figures on this page.
Player activity
Where does RadioWaveRust place among Rust servers?
In the top 70% of all ranked servers sits RadioWaveRust, at #15,208 on hours played over seven days.
Is RadioWaveRust busy at the moment?
The last sighting of RadioWaveRust was 13 days 8 hours ago; it is offline right now.
Map and rules
On what map does RadioWaveRust take place?
Generated by the game with seed 1234, the procedural map on RadioWaveRust is size 4,000. You can see the map on RustMaps from this page, since one size and seed give one map.
What settings and rules should you know for RadioWaveRust?
No gather rate appears in the name of RadioWaveRust. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.
About the server
What is the location of RadioWaveRust?
There is no region published for RadioWaveRust. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 37.18.21.226:10002.
What is the uptime of RadioWaveRust, and is it online?
Offline for now: RadioWaveRust was last seen 13 days 8 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 14 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does RadioWaveRust operate?
On Windows, RadioWaveRust runs Rust network protocol 2634 and build 167781. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
When does RadioWaveRust wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of RadioWaveRust's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 13 days 8 hours.
Tags and listings
Where does RadioWaveRust appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include RadioWaveRust are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the server tags on RadioWaveRust?
Read off the game's server browser, the tags for RadioWaveRust are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What is the process to join RadioWaveRust?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 37.18.21.226:10002.
