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Network live 11,672 servers online 47,205 players aboard 97 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

ProjectRust Map Vote Export

Offline 37.187.128.16:28915 checked 18h ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 18h ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 1 players now 0% full
07-day averagepeak –
#15,269ranktop 69%
18h agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct25 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7 daysusual gapbetween real wipes
50%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sun 25 OctSun 4 OctSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 29 Oct, 08:09 UTC 08:09 UK · 18h ago
    Wipe delivered
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 25 Oct, 08:24 UTC 08:24 UK · 4d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    4 days
    Players before
    0
  3. Sun 4 Oct, 07:24 UTC 08:24 UK · 25d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    21 days
    Players before
    0
  4. Sat 26 Sep, 10:18 UTC 11:18 UK · 33d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    7.9 days
    Players before
    0
  5. Sun 20 Sep, 07:07 UTC 08:07 UK · 39d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    6.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average 17 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 123 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average 33 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average 6 / 700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average 24 / 700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average 119 / 200
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of ProjectRust Map Vote Export against other Rust servers?

Over the past seven days, ProjectRust Map Vote Export has climbed to #15,269 for player hours, putting it in the top 69% of all ranked servers.

How many players are on ProjectRust Map Vote Export right now?

At the moment ProjectRust Map Vote Export is offline, having last been seen 18 hours ago. For the last seven days the average player count was 0.

Server rules

Which settings and rules apply on ProjectRust Map Vote Export?

You will not find a gather rate in the name of ProjectRust Map Vote Export. 8 players is the group limit, since the game's default applies. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Carbon. The VAC anti-cheat from Valve is enabled.

Operator and location

What location does ProjectRust Map Vote Export run from?

You will find no region published by ProjectRust Map Vote Export. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 37.187.128.16:28915 is its address.

What is the uptime of ProjectRust Map Vote Export, and is it online?

Offline for now: ProjectRust Map Vote Export was last seen 18 hours ago. It was up 2 of 168 hours over the last 7 full days, 1% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does ProjectRust Map Vote Export operate?

On Linux, ProjectRust Map Vote Export runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

How does ProjectRust Map Vote Export handle its wipe days?

The average busiest point of its recent wipes was 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

When does ProjectRust Map Vote Export wipe? What schedule does it follow?

ProjectRust Map Vote Export wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 18 hours.

Tags and listings

Where does ProjectRust Map Vote Export appear across the Rust Wipe Tracker lists and filters?

You will find ProjectRust Map Vote Export on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on ProjectRust Map Vote Export?

gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): It uses Carbon for plugins are the tags ProjectRust Map Vote Export publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

How do you connect to ProjectRust Map Vote Export?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 37.187.128.16:28915.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players It holds 1 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.