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Network live 11,595 servers online 34,643 players aboard 63 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Testing server

Online EU 37.187.28.4:28023 checked 12m ago

quad weekly wipes moddedcarbon
Tracking number · connect
Wipe progress · wiped 24d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Sun 1 Nov, 02:15 UK Sun 1 Nov, 02:15 UTC in 3d 21h
0/ 9 players now 0% full
07-day averagepeak –
#15,423ranktop 69% · #2593 in EU
24d agolast wipeweekly schedule
3d 21hnext wipeSun 1 Nov, 02:15 UTC
Delivery history

Players, performance and rank

Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

01020304005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers, top 89% in EU, and #627 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Wipe schedule

Next delivery expected

Next wipe Sunday 1 November, 02:15 UTC · 02:15 UK, in 3d 21h.

Weekly: 7 days after its last wipe

Wipes

every wipe as a delivery, newest first
  1. Sun 1 Nov, 02:15 UTC02:15 UK · in 3d 21h
    Next wipe expected · weekly: 7 days after its last wipe
  2. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. EU | Borderline | Vanilla+ | Solo/Duo/Trio/Quadro | FridaysEU · quad · weekly · 2 on average 1 / 200
  2. ⦿ ICEFUSE Vanilla (Solo/Duo/Trio/Quad) JUST WIPEDEU · quad · weekly · 1 on average 0 / 200
  3. [HUN] LOSTPARADISE.HU | Vanilla | Solo/Duo/Trio/QuadEU · quad · weekly · 12 on average 0 / 200
  4. RustForNoobs.com | Solo Duo Trio Quad | Weekly | EUEU · quad · weekly · 3 on average 0 / 150
  5. WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPEDEU · quad · weekly · 2 on average 0 / 100
  6. WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad|X2 JUST WIPEDEU · quad · 2x · weekly · 210 on average 106 / 200
Help desk

Quick answers

From the figures on this page.

Player activity

How does Testing server compare with other Rust servers in the rankings?

On player hours over the last seven days, Testing server ranks #15,423 overall and #2,593 in Europe, in the top 69% of all ranked servers. In the quad group it ranks #627.

What is the current population on Testing server?

The current count is 0 players on 9 slots for Testing server. The seven-day average for this server is 0 players.

Map and rules

Which map is active on Testing server?

The game generates the procedural map on Testing server at size 1,000 with seed 1234. Size and seed match means the map matches, so you can view it on RustMaps from this page.

Which settings and rules apply on Testing server?

The name of Testing server gives no gather rate. The cap on a group is 4 players (quad). survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Carbon. The VAC anti-cheat from Valve is enabled.

Operator and location

What is the location of Testing server?

The EU tag is how Testing server lists its location: Europe. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 37.187.28.4:28023.

How smoothly does Testing server run?

The 48-hour average for server fps stands at 30, never dipping below 28. Buildings, deployables and all the rest of the world pushed its entity count as high as 3,024. Memory use peaked at 1,123 MB. Lag, to players, means low fps alongside an entity count on the rise.

What is the uptime of Testing server, and is it online?

Right now, Testing server is online. The uptime it reports puts its last restart at about 2 days 7 hours ago. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 4 October 2026.

What Rust version is Testing server using?

On Linux, Testing server runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

On what schedule does Testing server reset its map?

From weekly: 7 days after its last wipe, Testing server's next wipe is estimated. Sunday 1 November at 02:15 UTC is when its next wipe is due. The world it is running was made 24 days 2 hours. The tags state that it wipes each week.

Tags and filters

Where does Testing server appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take Testing server: Rust servers in Europe and Modded Rust servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly.

Who is behind Testing server?

Among the servers we track, Testing server is the only one with a slimi.lt hostname.

What is the meaning of the server tags on Testing server?

The game's server browser picks up these Testing server tags: gmrust (Game mode): Survival in standard Rust; mp9 (Max players): It holds 9 slots; ts4 (Group limit): The team limit is 4; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^w (Weekly): It wipes weekly; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): It uses Carbon for plugins; EU (Europe): The server browser files it under Europe. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

What is the process to join Testing server?

Enter client.connect 37.187.28.4:28023 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Its website can be found at https://basemates.net.

Server tags

what each one means

Published as mp9,ptrak,$r?,v2635,^z,^y,^w,EU,gmrust,cs168909,ts4

Game

gmrust
Game mode Survival in standard Rust.
mp9
Max players It holds 9 slots.
ts4
Group limit The team limit is 4.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly It wipes weekly.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon It uses Carbon for plugins.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.