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Network live 11,693 servers online 37,607 players aboard 91 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Pve|TimeOut|Easy|Skill|Skin

Online 37.192.174.169:28015 checked 11m ago

monthly wipes moddedoxidepve
Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 7d 16h · high confidence
4/ 100 players now 4% full
37-day averagepeak 11
#1,655ranktop 7%
27d agolast wipemonthly schedule
7d 16hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

AveragePeak
0510152003:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Server performance

02040608003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 16h.

The force wipe · high confidence
21wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 16hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 35d 16hThu 3 Dec, 19:00 UTC19:00 UKFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 21, 43 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 16h
    Next wipe expected · the force wipe
  2. Thu 1 Oct, 19:24 UTC FW 20:24 UK · 27d ago
    Force wipe delivered
    Peak
    21
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average 55 / 300
  2. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average 58 / 200
  3. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average 42 / 200
  4. [坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖EA · groups of 8+ · monthly · 35 on average 29 / 100
  5. 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 35 on average 8 / 200
  6. Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average 45 / 100
Help desk

Quick answers

From the figures on this page.

Player activity

How does Pve|TimeOut|Easy|Skill|Skin compare with other Rust servers in the rankings?

A seven-day player-hours count places Pve|TimeOut|Easy|Skill|Skin at #1,655: the top 7% of every ranked server.

What is the current population on Pve|TimeOut|Easy|Skill|Skin?

The current count is 4 players on 100 slots for Pve|TimeOut|Easy|Skill|Skin. The seven-day figures show an average of 3 players and a peak of 11. The busiest hour over the last 48 hours was 13:00 UTC, averaging 10 players.

Server rules

Which map is active on Pve|TimeOut|Easy|Skill|Skin?

Size 4,250 and seed 391031548 define the procedural map Pve|TimeOut|Easy|Skill|Skin runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.

Which settings and rules apply on Pve|TimeOut|Easy|Skill|Skin?

The name of Pve|TimeOut|Easy|Skill|Skin gives no gather rate. 8 players is the group limit, since the game's default applies. You get pve here, other players cannot be fought. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Operator and location

What is the location of Pve|TimeOut|Easy|Skill|Skin?

There is no region published for Pve|TimeOut|Easy|Skill|Skin. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 37.192.174.169:28015 is its address.

Does Pve|TimeOut|Easy|Skill|Skin perform well?

Averaged over the last 48 hours, server fps was 65, with a low of 58. The world held as many as 176,885 entities: buildings, deployables and the rest. 4,614 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.

What is the uptime of Pve|TimeOut|Easy|Skill|Skin, and is it online?

Right now, Pve|TimeOut|Easy|Skill|Skin is online. About 57 minutes ago is when it last restarted, judged by the uptime it gives. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

On what Rust version does Pve|TimeOut|Easy|Skill|Skin operate?

The version on Pve|TimeOut|Easy|Skill|Skin is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

How does Pve|TimeOut|Easy|Skill|Skin handle its wipe days?

At their busiest, its recent wipes drew an average of 21 players. After 43 hours the latest wipe's crowd hit its peak.

How often does Pve|TimeOut|Easy|Skill|Skin wipe, and at what times?

The only wipe Pve|TimeOut|Easy|Skill|Skin takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. The world it is running was made 27 days 7 hours. In its tags it publishes the wipe schedule: monthly.

Server tags

On Rust Wipe Tracker, which lists and filters is Pve|TimeOut|Easy|Skill|Skin part of?

The Rust Wipe Tracker lists that include Pve|TimeOut|Easy|Skill|Skin are: Modded Rust servers and Best Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What is the meaning of the server tags on Pve|TimeOut|Easy|Skill|Skin?

Read off the game's server browser, the tags for Pve|TimeOut|Easy|Skill|Skin are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^m (Monthly): It wipes monthly, together with the force wipe from Facepunch; ^p (PvE): There's no player combat; the world itself is the threat; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

What steps do you take to join Pve|TimeOut|Easy|Skill|Skin?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 37.192.174.169:28015. https://m.vk.com/rusttimeout?from=groups is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Wipe schedule

^m
Monthly It wipes monthly, together with the force wipe from Facepunch.

Gameplay

^p
PvE There's no player combat; the world itself is the threat.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.