My Pirate Server
Offline 37.214.0.18:28015 checked 1d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 205 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 183 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 126 / 700
- RustSpain.com | EU Main 19 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 50 / 1000
Quick answers
From the figures on this page.
Player count
What is the ranking of My Pirate Server against other Rust servers?
A seven-day player-hours count places My Pirate Server at #8,099: the top 37% of every ranked server.
Is My Pirate Server busy at the moment?
At the moment My Pirate Server is offline, having last been seen 24 hours ago. Averaged over the past week: 1 players, peaking at 1. The busiest hour over the last 48 hours was 19:00 UTC, averaging 1 players.
Rules and settings
Which map is active on My Pirate Server?
The game generates the procedural map that My Pirate Server runs.
Which settings and rules apply on My Pirate Server?
No gather rate appears in the name of My Pirate Server. Up to 8 players can join a group, the default for the game. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, the anti-cheat from Valve, is not active.
Operator and location
What location does My Pirate Server run from?
You will find no region published by My Pirate Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 37.214.0.18:28015 is its address.
How reliable is My Pirate Server, and is it currently online?
My Pirate Server is offline at the moment, with the last sighting 24 hours ago. 17% is the uptime for the last 3 full days, up for 12 of 72 hours. 24 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does My Pirate Server operate?
The version on My Pirate Server is Rust network protocol 2634 and build 167584, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
How often does My Pirate Server wipe, and at what times?
There are too few of My Pirate Server's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 14 days 1 hours have passed since this world was made.
Tags and listings
Where does My Pirate Server appear in Rust Wipe Tracker lists and filters?
You will find My Pirate Server on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on My Pirate Server?
Read off the game's server browser, the tags for My Pirate Server are: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): It runs game build 167584; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What steps do you take to join My Pirate Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 37.214.0.18:28015.