your_server_name
Offline 37.214.27.189:28015 checked 36d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 164 / 250
- Rustoria.co - EU East Long 148 / 200
- Rusty Moose |EU Main| 15 / 250
- Rustoria.co - EU Main 20 / 250
- Rustafied.com - EU Friday 16 / 100
- Rustoria.co - EU East Medium 64 / 200
Quick answers
From the figures on this page.
Population
What is the ranking of your_server_name against other Rust servers?
In the top 57% of all ranked servers sits your_server_name, at #13,198 on hours played over seven days.
Is your_server_name busy at the moment?
At the moment your_server_name is offline, having last been seen 36 days 13 hours ago.
Rules and settings
On what map does your_server_name take place?
The game generates the procedural map that your_server_name runs.
What are the rules on your_server_name, and what settings does it run?
The name of your_server_name gives no gather rate. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.
Server details
In which region is your_server_name based?
There is no region published for your_server_name. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 37.214.27.189:28015 is its address.
What is the uptime of your_server_name, and is it online?
The current status for your_server_name is offline, last seen 36 days 13 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 22 September 2026.
On what Rust version does your_server_name operate?
Rust network protocol 2633 and build 165217 on Windows is what your_server_name runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
On what schedule does your_server_name reset its map?
To tell its rhythm we would need more of your_server_name's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 36 days 14 hours have passed since this world was made.
Server tags
Where does your_server_name appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take your_server_name: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on your_server_name?
Read off the game's server browser, the tags for your_server_name are: gmrust (Game mode): Standard Rust survival is the game mode here; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join your_server_name?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 37.214.27.189:28015.