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Network live 11,898 servers online 103,740 players aboard 406 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

nameserver

Offline 37.215.34.189:28015 checked 26d ago

Tracking number · connect
Wipe progress · wiped 26d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 15 players now 0% full
07-day averagepeak –
#15,993ranktop 70%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sat 3 Oct, 07:41 UTC 08:41 UK · 26d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average 321 / 375
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average 440 / 475
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average 970 / 1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average 46 / 100
  5. eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average 480 / 8
  6. Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average 979 / 1000
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of nameserver against other Rust servers?

Over the past seven days, nameserver has climbed to #15,993 for player hours, putting it in the top 70% of all ranked servers.

Is nameserver busy at the moment?

At the moment nameserver is offline, having last been seen 26 days 9 hours ago.

Rules and settings

On what map does nameserver take place?

The map on nameserver is procedural, produced by the game.

What are the rules on nameserver, and what settings does it run?

No gather rate appears in the name of nameserver. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.

About the server

In which region is nameserver based?

There is no region published for nameserver. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 37.215.34.189:28015.

Is nameserver up, and how good is its uptime?

nameserver is offline at the moment, with the last sighting 26 days 9 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 3 October 2026.

On what Rust version does nameserver operate?

Rust network protocol 2634 and build 166586 on Windows is what nameserver runs. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

What should you expect from wipe day on nameserver?

0 players is the average peak across its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.

How often does nameserver wipe, and at what times?

There are too few of nameserver's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 26 days 11 hours.

Tags and listings

On Rust Wipe Tracker, which lists and filters is nameserver part of?

These Rust Wipe Tracker lists take nameserver: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.

How should you read the tags on nameserver?

gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): The server has 15 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset are the tags nameserver publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

How do you connect to nameserver?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 37.215.34.189:28015.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp15
Max players The server has 15 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs166586
Build The game build is 166586.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.