Local Rust Dev
Offline 37.22.117.188:28015 checked 14d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 651 / 675
- Rustoria.co - EU East Long 393 / 425
- Rustoria.co - EU Main 42 / 250
- Rusty Moose |EU Main| 50 / 250
- Rustoria.co - EU East Medium 169 / 200
- Rustafied.com - EU Friday 97 / 125
Quick answers
From the figures on this page.
Population
How does Local Rust Dev compare with other Rust servers in the rankings?
A seven-day player-hours count places Local Rust Dev at #15,208: the top 71% of every ranked server.
Is Local Rust Dev busy at the moment?
The last sighting of Local Rust Dev was 14 days 5 hours ago; it is offline right now.
Server rules
Which map is active on Local Rust Dev?
The map on Local Rust Dev is procedural, produced by the game.
What are the rules on Local Rust Dev, and what settings does it run?
No gather rate appears in the name of Local Rust Dev. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
About the server
What location does Local Rust Dev run from?
There is no region published for Local Rust Dev. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 37.22.117.188:28015 is its address.
What is the uptime of Local Rust Dev, and is it online?
Local Rust Dev is offline at the moment, with the last sighting 14 days 5 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 14 October 2026.
On what Rust version does Local Rust Dev operate?
The version on Local Rust Dev is Rust network protocol 2634 and build 167781, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
When does Local Rust Dev wipe? What schedule does it follow?
To tell its rhythm we would need more of Local Rust Dev's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 14 days 5 hours have passed since this world was made.
Tags and listings
Where does Local Rust Dev appear in Rust Wipe Tracker lists and filters?
You will find Local Rust Dev on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Local Rust Dev?
The game's server browser picks up these Local Rust Dev tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
How do you connect to Local Rust Dev?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 37.22.117.188:28015.