Local Rust Dev
Offline 37.22.76.136:28015 checked 13d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 636 / 675
- Rustoria.co - EU East Long 485 / 525
- Rusty Moose |EU Main| 59 / 250
- Rustoria.co - EU Main 36 / 250
- Rustafied.com - EU Friday 138 / 200
- Rustoria.co - EU East Medium 255 / 300
Quick answers
From the figures on this page.
Player activity
How does Local Rust Dev compare with other Rust servers in the rankings?
Over the past seven days, Local Rust Dev has climbed to #15,154 for player hours, putting it in the top 70% of all ranked servers.
Is Local Rust Dev busy at the moment?
At the moment Local Rust Dev is offline, having last been seen 13 days 12 hours ago.
Rules and settings
Which map is active on Local Rust Dev?
The game generates the procedural map that Local Rust Dev runs.
What are the rules on Local Rust Dev, and what settings does it run?
No gather rate appears in the name of Local Rust Dev. Up to 8 players can join a group, the default for the game. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.
Server details
What location does Local Rust Dev run from?
There is no region published for Local Rust Dev. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 37.22.76.136:28015.
What is the uptime of Local Rust Dev, and is it online?
Offline for now: Local Rust Dev was last seen 13 days 12 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 15 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Local Rust Dev using?
Rust network protocol 2634 and build 167781 on Windows is what Local Rust Dev runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
When does Local Rust Dev wipe? What schedule does it follow?
To tell its rhythm we would need more of Local Rust Dev's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 14 days 13 hours have passed since this world was made.
Server tags
Where does Local Rust Dev appear across the Rust Wipe Tracker lists and filters?
You will find Local Rust Dev on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on Local Rust Dev?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set are the tags Local Rust Dev publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to Local Rust Dev?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 37.22.76.136:28015.