Skip to the page
Network live 11,887 servers online 99,467 players aboard 406 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

A Rust Server

Online 37.221.76.139:28025 checked 8m ago

Tracking number · connect
Wipe progress · wiped 14d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 100 players now 0% full
07-day averagepeak –
#15,327ranktop 69%
14d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

05010015020018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average 366 / 425
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average 459 / 500
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average 981 / 1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average 59 / 100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average 989 / 1000
  6. Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average 27 / 250
Help desk

Quick answers

From the figures on this page.

Player count

Where does A Rust Server place among Rust servers?

Over the past seven days, A Rust Server has climbed to #15,327 for player hours, putting it in the top 69% of all ranked servers.

Is A Rust Server busy at the moment?

Checking now: 0 players on 100 slots at A Rust Server. The seven-day average for this server is 0 players.

Server rules

On what map does A Rust Server take place?

Size 3,000 and seed 1 define the procedural map A Rust Server runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.

What are the rules on A Rust Server, and what settings does it run?

The name of A Rust Server gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.

About the server

What location does A Rust Server run from?

There is no region published for A Rust Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 37.221.76.139:28025 is its address.

Does A Rust Server perform well?

Server fps over the last 48 hours averaged 51; the lowest was 1. Buildings, deployables and all the rest of the world pushed its entity count as high as 47,612. The highest memory reading was 2,085 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.

Is A Rust Server up, and how good is its uptime?

A Rust Server is up and online at the moment. Its reported uptime suggests a restart roughly 35 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 15 October 2026.

On what Rust version does A Rust Server operate?

On Linux, A Rust Server runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

How often does A Rust Server wipe, and at what times?

To tell its rhythm we would need more of A Rust Server's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 14 days 3 hours have passed since this world was made.

Server tags

Where does A Rust Server appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take A Rust Server: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on A Rust Server?

gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset are the tags A Rust Server publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

How do you connect to A Rust Server?

Enter client.connect 37.221.76.139:28025 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.