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Network live 11,829 servers online 89,289 players aboard 0 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

FaZa Rust | Vanilla+ | TEST

Offline 37.23.43.98:28015 checked 16d ago

quad moddedoxide
Tracking number · connect
Wipe progress · wiped 17d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
1/ 5 players now 20% full
07-day averagepeak –
#13,302ranktop 61%
17d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct5 Oct8 Oct12 Oct15 Oct19 Oct

Top 61% of all ranked servers, and #561 of the quad servers (top 71%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

9.2 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 11 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 11 Oct, 15:50 UTC 16:50 UK · 17d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Fri 2 Oct, 12:12 UTC 13:12 UK · 26d ago
    Wipe delivered
    Peak
    2
    Crowd
    held half
    Lasted
    9.2 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [RU] Кубань PVP [Solo/Duo/Trio/Quad]EU · quad · 6 on average 7 / 60
  2. Canadian Chill | Noob Friendly | No KOS | Monthly BP WipeNA · quad · weekly · 6 on average 1 / 50
  3. Geležinis Miškasquad · 6 on average 9 / 99
  4. #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10EU · quad · biweekly · 5 on average 12 / 80
  5. Rustoria.co -Us MondaysNA · quad · 5 on average 0 / 300
  6. LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 3 on average 2 / 100
Help desk

Quick answers

From the figures on this page.

Player activity

How does FaZa Rust | Vanilla+ | TEST compare with other Rust servers in the rankings?

Over the past seven days, FaZa Rust | Vanilla+ | TEST has climbed to #13,302 for player hours, putting it in the top 61% of all ranked servers. The quad group puts it at #561.

How many players are on FaZa Rust | Vanilla+ | TEST right now?

At the moment FaZa Rust | Vanilla+ | TEST is offline, having last been seen 16 days ago.

Map and rules

Which map is active on FaZa Rust | Vanilla+ | TEST?

Generated by the game with seed 123456, the procedural map on FaZa Rust | Vanilla+ | TEST is size 3,000. Identical size and seed give an identical map: view it on RustMaps from this page.

What settings and rules should you know for FaZa Rust | Vanilla+ | TEST?

The name of FaZa Rust | Vanilla+ | TEST gives no gather rate. 4 players is the most a group can hold (quad). survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.

Server details

What is the location of FaZa Rust | Vanilla+ | TEST?

There is no region published for FaZa Rust | Vanilla+ | TEST. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 37.23.43.98:28015.

What is the uptime of FaZa Rust | Vanilla+ | TEST, and is it online?

FaZa Rust | Vanilla+ | TEST is offline at the moment, with the last sighting 16 days ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 1 October 2026.

On what Rust version does FaZa Rust | Vanilla+ | TEST operate?

Rust network protocol 2634 and build 166586 on Windows is what FaZa Rust | Vanilla+ | TEST runs. The same protocol is required to join, and Steam takes care of updating it.

Map resets

What should you expect from wipe day on FaZa Rust | Vanilla+ | TEST?

At their busiest, its recent wipes drew an average of 2 players. On the latest wipe, 1 hours passed before the crowd peaked. Until the next wipe, the crowd stayed over half the peak in 100% of recent cases.

How often does FaZa Rust | Vanilla+ | TEST wipe, and at what times?

There are too few of FaZa Rust | Vanilla+ | TEST's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 17 days 4 hours.

Tags and listings

Where does FaZa Rust | Vanilla+ | TEST appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take FaZa Rust | Vanilla+ | TEST: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

What is the meaning of the server tags on FaZa Rust | Vanilla+ | TEST?

gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slot count: 5; ts4 (Group limit): Team size caps at 4; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags FaZa Rust | Vanilla+ | TEST publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What steps do you take to join FaZa Rust | Vanilla+ | TEST?

Enter client.connect 37.23.43.98:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166586,ts4,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players Slot count: 5.
ts4
Group limit Team size caps at 4.
v2634
Protocol To join, your game must match protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.