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Network live 11,700 servers online 38,590 players aboard 91 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

ServerName

Offline 37.230.136.161:28015 checked 25d ago

Tracking number · connect
Wipe progress · wiped 25d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 1 players now 0% full
07-day averagepeak –
#15,678ranktop 69%
25d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep2 Oct5 Oct7 Oct10 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 daysusual gapbetween real wipes
60%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sat 3 Oct, 08:51 UTC 09:51 UK · 25d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 2 Oct, 17:46 UTC 18:46 UK · 26d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.6 days
    Players before
    1
  3. Thu 1 Oct, 21:16 UTC FW 22:16 UK · 27d ago
    Force wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0
  4. Wed 30 Sep, 21:35 UTC 22:35 UK · 28d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    1
  5. Tue 29 Sep, 21:28 UTC 22:28 UK · 29d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  6. Sun 27 Sep, 21:34 UTC 22:34 UK · 31d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    2 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average 169 / 250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 121 / 200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 17 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average 15 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average 18 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average 29 / 200
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of ServerName against other Rust servers?

A seven-day player-hours count places ServerName at #15,678: the top 69% of every ranked server.

Is ServerName busy at the moment?

The last sighting of ServerName was 25 days 16 hours ago; it is offline right now.

Server rules

What is the current map on ServerName?

The map on ServerName is procedural, produced by the game.

What are the rules on ServerName, and what settings does it run?

No gather rate appears in the name of ServerName. Up to 8 players can join a group, the default for the game. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.

About the server

In which region is ServerName based?

You will find no region published by ServerName. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 37.230.136.161:28015.

Is ServerName up, and how good is its uptime?

Offline for now: ServerName was last seen 25 days 16 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 27 September 2026.

On what Rust version does ServerName operate?

On Windows, ServerName runs Rust network protocol 2634 and build 166652. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

How does ServerName handle its wipe days?

1 players is the average peak across its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.

On what schedule does ServerName reset its map?

There is no next wipe to predict for ServerName: it wipes at irregular times. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 25 days 17 hours.

Tags and listings

Where does ServerName appear in Rust Wipe Tracker lists and filters?

You will find ServerName on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.

How should you read the tags on ServerName?

Read off the game's server browser, the tags for ServerName are: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

What steps do you take to join ServerName?

Enter client.connect 37.230.136.161:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp1
Max players The server has 1 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.