RTS FIRE
Offline EU 37.230.210.24:26000 checked 42d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Wednesday 4 November, 16:29 UTC · 16:29 UK, in 5d 18h.
Weekly: 7 days after its last wipeWipes
every wipe as a delivery, newest first-
Wed 4 Nov, 16:29 UTC16:29 UK · in 5d 18hNext wipe expected · weekly: 7 days after its last wipe
- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 124 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 99 / 225
- RustSpain.com | EU Main 344 / 350
- [EU] Willjum's Solo Only | Thursday Wipes 98 / 175
- TRAVELER SOLO [MAX 1] Wipe 26.10 19 / 100
- 35+ВЗРОСЛЫЙ RUSTx2 MAIN 4 / 125
Quick answers
From the figures on this page.
Player activity
Where does RTS FIRE place among Rust servers?
On player hours over the last seven days, RTS FIRE ranks #15,496 overall and #2,546 in Europe, in the top – of all ranked servers.
Is RTS FIRE busy at the moment?
The last sighting of RTS FIRE was 42 days 6 hours ago; it is offline right now.
Server rules
What is the current map on RTS FIRE?
The game generates the procedural map on RTS FIRE at size 3,600 with seed 1337. Identical size and seed give an identical map: view it on RustMaps from this page.
What settings and rules should you know for RTS FIRE?
No gather rate appears in the name of RTS FIRE. Up to 8 players can join a group, the default for the game. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. The vanilla label is one it applies to itself: played as Facepunch ships it, with rates, kits and rules unchanged. VAC, Valve's anti-cheat, is switched on.
Server details
What location does RTS FIRE run from?
With its EU tag, RTS FIRE places itself in Europe. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 37.230.210.24:26000 is its address.
What is the uptime of RTS FIRE, and is it online?
The current status for RTS FIRE is offline, last seen 42 days 6 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 16 September 2026.
What Rust version is RTS FIRE using?
The version on RTS FIRE is Rust network protocol 2633 and build 163794, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
On what schedule does RTS FIRE reset its map?
This next-wipe estimate for RTS FIRE is based on weekly: 7 days after its last wipe. Wednesday 4 November at 16:29 UTC is when its next wipe is due. The world it is running was made 43 days 5 hours. Its tags list the wipe schedule as weekly.
Tags and filters
On Rust Wipe Tracker, which lists and filters is RTS FIRE part of?
You will find RTS FIRE on the following Rust Wipe Tracker lists: Rust servers in Europe and Modded Rust servers. On the server list, apply Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly and it appears.
What is the meaning of the server tags on RTS FIRE?
gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Join only if your game runs protocol 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^w (Weekly): A wipe every week; ^v (Vanilla): Played as Facepunch ships it, with rates, kits and rules unchanged; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EU (Europe): The server browser files it under Europe are the tags RTS FIRE publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What is the process to join RTS FIRE?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 37.230.210.24:26000. You will find its website at https://hosting.alkad.org/.