Local 1x1 (no EAC)
Offline 37.230.61.80:28015 checked 11d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 161 / 250
- Rustoria.co - EU East Long 97 / 200
- Rusty Moose |EU Main| 15 / 250
- Rustoria.co - EU Main 16 / 250
- Rustafied.com - EU Friday 14 / 100
- Rustoria.co - EU East Medium 17 / 200
Quick answers
From the figures on this page.
Population
What is the ranking of Local 1x1 (no EAC) against other Rust servers?
In the top 63% of all ranked servers sits Local 1x1 (no EAC), at #13,712 on hours played over seven days.
How many players are on Local 1x1 (no EAC) right now?
At the moment Local 1x1 (no EAC) is offline, having last been seen 11 days 13 hours ago.
Server rules
Which map is active on Local 1x1 (no EAC)?
The game generates the procedural map that Local 1x1 (no EAC) runs.
Which settings and rules apply on Local 1x1 (no EAC)?
You will not find a gather rate in the name of Local 1x1 (no EAC). 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is not active.
Operator and location
What location does Local 1x1 (no EAC) run from?
No region is published by Local 1x1 (no EAC). A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 37.230.61.80:28015.
What is the uptime of Local 1x1 (no EAC), and is it online?
Offline for now: Local 1x1 (no EAC) was last seen 11 days 13 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 10 October 2026.
On what Rust version does Local 1x1 (no EAC) operate?
On Windows, Local 1x1 (no EAC) runs Rust network protocol 2634 and build 167398. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
When does Local 1x1 (no EAC) wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of Local 1x1 (no EAC)'s wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 19 days 3 hours.
Tags and filters
Where does Local 1x1 (no EAC) appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Local 1x1 (no EAC) are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on Local 1x1 (no EAC)?
Read off the game's server browser, the tags for Local 1x1 (no EAC) are: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167398 (Build): The game build is 167398; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
How do you connect to Local 1x1 (no EAC)?
Enter client.connect 37.230.61.80:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.