devlop32134
Offline 37.254.22.155:28015 checked 29d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 173 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 122 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 179 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 137 / 700
- RustSpain.com | EU Main 15 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 53 / 1000
Quick answers
From the figures on this page.
Player count
What is the ranking of devlop32134 against other Rust servers?
A seven-day player-hours count places devlop32134 at #16,920: the top 71% of every ranked server.
Is devlop32134 busy at the moment?
The last sighting of devlop32134 was 29 days 14 hours ago; it is offline right now.
Map and rules
On what map does devlop32134 take place?
A procedural map, generated by the game, is what devlop32134 runs.
What settings and rules should you know for devlop32134?
You will not find a gather rate in the name of devlop32134. The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Carbon supplies the plugins. The VAC anti-cheat from Valve is enabled.
Operator and location
In which region is devlop32134 based?
You will find no region published by devlop32134. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 37.254.22.155:28015 is its address.
Is devlop32134 up, and how good is its uptime?
devlop32134 is offline at the moment, with the last sighting 29 days 14 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 28 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is devlop32134 using?
The version on devlop32134 is Rust network protocol 2633 and build 162929, running on Linux. The same protocol is required to join, and Steam takes care of updating it.
Map resets
When does devlop32134 wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of devlop32134's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 39 days 14 hours have passed since this world was made.
Tags and listings
Where does devlop32134 appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include devlop32134 are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it appears.
How should you read the tags on devlop32134?
Read off the game's server browser, the tags for devlop32134 are: gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): Slot count: 100; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs162929 (Build): The game build is 162929; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): It uses Carbon for plugins. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What steps do you take to join devlop32134?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 37.254.22.155:28015.