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Network live 11,591 servers online 34,139 players aboard 62 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

nameserver

Offline 37.29.40.16:28015 checked 21d ago

Tracking number · connect
Wipe progress · wiped 25d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
2/ 15 players now 13% full
07-day averagepeak –
#12,112ranktop 54%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6.3 daysusual gapbetween real wipes
3wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 2 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Wipes

every wipe as a delivery, newest first
  1. Fri 2 Oct, 06:22 UTC 07:22 UK · 25d ago
    Wipe delivered
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    3
  2. Fri 25 Sep, 23:23 UTC 00:23 UK · 32d ago
    Wipe delivered
    Peak
    3
    Crowd
    –
    Lasted
    6.3 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 532 on average 216 / 250
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 327 on average 13 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 325 on average 20 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 127 / 200
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average 42 / 200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average 39 / 100
Help desk

Quick answers

From the figures on this page.

Population

Where does nameserver place among Rust servers?

Over the past seven days, nameserver has climbed to #12,112 for player hours, putting it in the top 54% of all ranked servers.

How many players are on nameserver right now?

The last sighting of nameserver was 21 days 21 hours ago; it is offline right now.

Rules and settings

On what map does nameserver take place?

The game generates the procedural map that nameserver runs.

Which settings and rules apply on nameserver?

The name of nameserver gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.

About the server

In which region is nameserver based?

There is no region published for nameserver. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 37.29.40.16:28015.

How reliable is nameserver, and is it currently online?

nameserver is offline at the moment, with the last sighting 21 days 21 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 20 September 2026.

On what Rust version does nameserver operate?

The version on nameserver is Rust network protocol 2634 and build 166494, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

How does nameserver handle its wipe days?

The average busiest point of its recent wipes was 3 players.

How often does nameserver wipe, and at what times?

To tell its rhythm we would need more of nameserver's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 25 days 22 hours.

Tags and filters

On Rust Wipe Tracker, which lists and filters is nameserver part of?

The Rust Wipe Tracker lists that include nameserver are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on nameserver?

The game's server browser picks up these nameserver tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp15 (Max players): The server has 15 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

How do you connect to nameserver?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 37.29.40.16:28015.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp15
Max players The server has 15 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol Join only if your game runs protocol 2634.
cs166494
Build It runs game build 166494.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.