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Network live 11,834 servers online 79,225 players aboard 158 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

nameserver

Offline 37.29.40.7:28015 checked 21d ago

Tracking number · connect
Wipe progress · wiped 25d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 15 players now 0% full
07-day averagepeak –
#15,990ranktop 71%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6.3 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 2 OctFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 2 Oct, 06:22 UTC 07:22 UK · 25d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Fri 25 Sep, 23:23 UTC 00:23 UK · 31d ago
    Wipe delivered
    Peak
    –
    Crowd
    –
    Lasted
    6.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average 669 / 750
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average 52 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average 95 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average 393 / 450
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average 192 / 250
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average 167 / 250
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of nameserver against other Rust servers?

In the top 71% of all ranked servers sits nameserver, at #15,990 on hours played over seven days.

How many players are on nameserver right now?

At the moment nameserver is offline, having last been seen 21 days 4 hours ago.

Server rules

On what map does nameserver take place?

The map on nameserver is procedural, produced by the game.

What are the rules on nameserver, and what settings does it run?

No gather rate appears in the name of nameserver. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.

About the server

What is the location of nameserver?

No region is published by nameserver. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 37.29.40.7:28015 is its address.

Is nameserver up, and how good is its uptime?

The current status for nameserver is offline, last seen 21 days 4 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 20 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is nameserver using?

Rust network protocol 2634 and build 166494 on Windows is what nameserver runs. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

How does nameserver handle its wipe days?

The average busiest point of its recent wipes was 2 players. On the latest wipe, 8 hours passed before the crowd peaked.

On what schedule does nameserver reset its map?

Its rhythm cannot yet be told: too few of nameserver's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 25 days 14 hours.

Server tags

On Rust Wipe Tracker, which lists and filters is nameserver part of?

The Rust Wipe Tracker lists that include nameserver are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on nameserver?

gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): Slot count: 15; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset are the tags nameserver publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

How do you connect to nameserver?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 37.29.40.7:28015.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp15
Max players Slot count: 15.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build It runs game build 166494.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.