nameserver
Offline 37.29.41.1:28015 checked 30d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 37 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 25 Sep, 23:23 UTC 00:23 UK · 31d agoWipe delivered
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 669 / 750
- Rustoria.co - EU Main 52 / 250
- Rusty Moose |EU Main| 95 / 250
- Rustoria.co - EU East Long 393 / 450
- Rustoria.co - EU East Medium 192 / 250
- Rustafied.com - EU Friday 167 / 250
Quick answers
From the figures on this page.
Player count
How does nameserver compare with other Rust servers in the rankings?
Over the past seven days, nameserver has climbed to #11,713 for player hours, putting it in the top 49% of all ranked servers.
Is nameserver busy at the moment?
At the moment nameserver is offline, having last been seen 30 days 8 hours ago.
Server rules
What is the current map on nameserver?
A procedural map, generated by the game, is what nameserver runs.
What are the rules on nameserver, and what settings does it run?
The name of nameserver gives no gather rate. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.
Server details
What location does nameserver run from?
You will find no region published by nameserver. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 37.29.41.1:28015 is its address.
What is the uptime of nameserver, and is it online?
Offline for now: nameserver was last seen 30 days 8 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 22 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does nameserver operate?
On Windows, nameserver runs Rust network protocol 2633 and build 165217. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
What happens on nameserver when wipe day arrives?
3 players is the average peak across its recent wipes. 37 hours after the latest wipe, the crowd reached its peak.
When does nameserver wipe? What schedule does it follow?
There are too few of nameserver's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 31 days 21 hours have passed since this world was made.
Tags and listings
Where does nameserver appear in Rust Wipe Tracker lists and filters?
You will find nameserver on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on nameserver?
gmrust (Game mode): Survival in standard Rust; mp15 (Max players): Slot count: 15; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set are the tags nameserver publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What steps do you take to join nameserver?
Enter client.connect 37.29.41.1:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.