nameserver
Offline 37.29.88.11:28015 checked 9d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 07:13 UTC · 07:13 UK, in 1d 6h.
Every other Friday at 07:13 UTC · low confidenceComing wipes
- 1d 6hFri 30 Oct, 07:13 UTC07:13 UK
- 7d 18hThu 5 Nov, 19:00 UTC19:00 UKFW
- 15d 6hFri 13 Nov, 07:13 UTC07:13 UK
- 29d 6hFri 27 Nov, 07:13 UTC07:13 UK
- 35d 18hThu 3 Dec, 19:00 UTC19:00 UKFW
- 43d 6hFri 11 Dec, 07:13 UTC07:13 UK
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
every wipe as a delivery, newest first-
Fri 30 Oct, 07:13 UTC07:13 UK · in 1d 6hNext wipe expected · every other Friday at 07:13 UTC
-
Fri 16 Oct, 07:13 UTC 08:13 UK · 12d agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 2
-
Fri 2 Oct, 06:22 UTC 07:22 UK · 26d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- 14 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 237 / 275
- Rustoria.co - EU East Long 157 / 200
- Rusty Moose |EU Main| 27 / 250
- Rustoria.co - EU Main 14 / 250
- Rustafied.com - EU Friday 31 / 100
- Rustoria.co - EU East Medium 43 / 200
Quick answers
From the figures on this page.
Player count
How does nameserver compare with other Rust servers in the rankings?
A seven-day player-hours count places nameserver at #15,315: the top 69% of every ranked server.
What is the current population on nameserver?
The last sighting of nameserver was 9 days 4 hours ago; it is offline right now.
Server rules
On what map does nameserver take place?
A procedural map, generated by the game, is what nameserver runs.
What settings and rules should you know for nameserver?
The name of nameserver gives no gather rate. Up to 8 players can join a group, the default for the game. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched off.
Server details
What location does nameserver run from?
There is no region published for nameserver. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 37.29.88.11:28015.
How reliable is nameserver, and is it currently online?
The current status for nameserver is offline, last seen 9 days 4 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 19 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is nameserver using?
On Windows, nameserver runs Rust network protocol 2634 and build 167781. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
What happens on nameserver when wipe day arrives?
The average busiest point of its recent wipes was 2 players.
On what schedule does nameserver reset its map?
Wipes at nameserver come every other Friday at 07:13 UTC. You can expect its next wipe on Friday 30 October at 07:13 UTC. The world it is running was made 12 days 17 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is nameserver part of?
These Rust Wipe Tracker lists take nameserver: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.
How should you read the tags on nameserver?
gmrust (Game mode): Survival in standard Rust; mp15 (Max players): It holds 15 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set are the tags nameserver publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
How do you connect to nameserver?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 37.29.88.11:28015.