nameserver
Offline 37.29.88.7:28015 checked 21d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 30 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 2 Oct, 06:22 UTC 07:22 UK · 25d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 223 / 250
- Rustoria.co - EU Main 16 / 250
- Rusty Moose |EU Main| 18 / 250
- Rustoria.co - EU East Long 110 / 200
- Rustoria.co - EU East Medium 45 / 200
- Rustafied.com - EU Friday 44 / 100
Quick answers
From the figures on this page.
Player count
What is the ranking of nameserver against other Rust servers?
Over the past seven days, nameserver has climbed to #16,008 for player hours, putting it in the top 72% of all ranked servers.
Is nameserver busy at the moment?
The last sighting of nameserver was 21 days 9 hours ago; it is offline right now.
Server rules
What is the current map on nameserver?
The game generates the procedural map that nameserver runs.
What settings and rules should you know for nameserver?
No gather rate appears in the name of nameserver. Up to 8 players can join a group, the default for the game. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.
Server details
What location does nameserver run from?
There is no region published for nameserver. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 37.29.88.7:28015.
How reliable is nameserver, and is it currently online?
nameserver is offline at the moment, with the last sighting 21 days 9 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 24 September 2026.
On what Rust version does nameserver operate?
The version on nameserver is Rust network protocol 2634 and build 166494, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Map resets
What happens on nameserver when wipe day arrives?
At their busiest, its recent wipes drew an average of 1 players. 30 hours after the latest wipe, the crowd reached its peak.
How often does nameserver wipe, and at what times?
There are too few of nameserver's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 25 days 21 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is nameserver part of?
You will find nameserver on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on nameserver?
gmrust (Game mode): Standard Rust survival is the game mode here; mp15 (Max players): Slot count: 15; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set are the tags nameserver publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What is the process to join nameserver?
Enter client.connect 37.29.88.7:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.