testserver
Offline 37.39.192.159:28015 checked 7d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10 206 / 250
- SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 77 / 160
- 红果十倍/10.26号新开/爆枪/新人入门 5 / 200
- Rustico 3 5 / 100
- РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 0 / 200
- Bustabar NA PvP - No Wipe - Raid Protection 0 / 50
Quick answers
From the figures on this page.
Population
How does testserver compare with other Rust servers in the rankings?
A seven-day player-hours count places testserver at #13,155: the top 59% of every ranked server.
Is testserver busy at the moment?
At the moment testserver is offline, having last been seen 7 days 22 hours ago.
Rules and settings
On what map does testserver take place?
The map on testserver is procedural, produced by the game.
What are the rules on testserver, and what settings does it run?
You will not find a gather rate in the name of testserver. 5 players is the most a group can hold. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.
Operator and location
What location does testserver run from?
You will find no region published by testserver. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 37.39.192.159:28015.
How reliable is testserver, and is it currently online?
Offline for now: testserver was last seen 7 days 22 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 21 October 2026.
On what Rust version does testserver operate?
On Windows, testserver runs Rust network protocol 2634 and build 167058. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
On what schedule does testserver reset its map?
To tell its rhythm we would need more of testserver's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 22 days 2 hours.
Tags and listings
Where does testserver appear in Rust Wipe Tracker lists and filters?
You will find testserver on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on testserver?
gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): It holds 10 slots; ts5 (Group limit): Teams are limited to 5 players; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167058 (Build): It runs game build 167058; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags testserver publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What steps do you take to join testserver?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 37.39.192.159:28015.