Test server
Offline 37.6.216.251:28099 checked 20d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 8 Oct, 21:47 UTC 22:47 UK · 21d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 110 / 250
- Rustoria.co - EU East Long 130 / 200
- Rusty Moose |EU Main| 482 / 575
- Rustafied.com - EU Friday 32 / 100
- Rustoria.co - EU Main 554 / 650
- Rustoria.co - EU East Medium 455 / 525
Quick answers
From the figures on this page.
Player activity
What is the ranking of Test server against other Rust servers?
A seven-day player-hours count places Test server at #15,874: the top 72% of every ranked server.
What is the current population on Test server?
The last sighting of Test server was 20 days 17 hours ago; it is offline right now.
Server rules
Which map is active on Test server?
The map on Test server is procedural, produced by the game.
What are the rules on Test server, and what settings does it run?
The name of Test server gives no gather rate. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.
Operator and location
In which region is Test server based?
There is no region published for Test server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 37.6.216.251:28099.
What is the uptime of Test server, and is it online?
Test server is offline at the moment, with the last sighting 20 days 17 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 8 October 2026.
What Rust version is Test server using?
Rust network protocol 2634 and build 167231 on Windows is what Test server runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
How does Test server handle its wipe days?
At their busiest, its recent wipes drew an average of 0 players. 0 hours after the latest wipe, the crowd reached its peak.
How often does Test server wipe, and at what times?
Its rhythm cannot yet be told: too few of Test server's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 21 days 3 hours.
Tags and listings
Where does Test server appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Test server are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on Test server?
The game's server browser picks up these Test server tags: gmrust (Game mode): Survival in standard Rust; mp2 (Max players): Slot count: 2; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167231 (Build): It runs game build 167231; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
How do you connect to Test server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 37.6.216.251:28099.