EU | Deadzone Aimtrain | Facechecks/1v1/Speargun
Online 37.60.224.119:30415 checked 10m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Q1 - Aim Training / Matchmaking / Facechecks - EU Main 0 / 16
- [EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 1 / 100
- MelonRust.ru #2 X1000000 [NOLIM | FPS+ | BF | BARREN] 8 / 300
- AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 30.10 9 / 200
- HIVE X1000000000 #1 MILLION|LOOT++|KITS++|SHOP| 9 / 300
- BAIDEN RUST X1000000000 |NoLimit|PVP|FUN|KITS|RU|EU|AIM|BED|BRO 0 / 200
Quick answers
From the figures on this page.
Player activity
How does EU | Deadzone Aimtrain | Facechecks/1v1/Speargun compare with other Rust servers in the rankings?
In the top 8% of all ranked servers sits EU | Deadzone Aimtrain | Facechecks/1v1/Speargun, at #1,849 on hours played over seven days.
How many players are on EU | Deadzone Aimtrain | Facechecks/1v1/Speargun right now?
The current count is 0 players on 16 slots for EU | Deadzone Aimtrain | Facechecks/1v1/Speargun. The seven-day figures show an average of 3 players and a peak of 5.
Server rules
What is the current map on EU | Deadzone Aimtrain | Facechecks/1v1/Speargun?
The game generates the procedural map on EU | Deadzone Aimtrain | Facechecks/1v1/Speargun at size 1,000 with seed 1337. You can see the map on RustMaps from this page, since one size and seed give one map.
Which settings and rules apply on EU | Deadzone Aimtrain | Facechecks/1v1/Speargun?
The name of EU | Deadzone Aimtrain | Facechecks/1v1/Speargun gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched off.
Operator and location
What location does EU | Deadzone Aimtrain | Facechecks/1v1/Speargun run from?
The name of EU | Deadzone Aimtrain | Facechecks/1v1/Speargun points to Europe, though no region tag is published. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 37.60.224.119:30415 is its address.
Does EU | Deadzone Aimtrain | Facechecks/1v1/Speargun perform well?
Server fps over the last 48 hours averaged 10; the lowest was 4. The world held as many as 2,773 entities: buildings, deployables and the rest. Memory use peaked at 776 MB. Lag, to players, means low fps alongside an entity count on the rise.
How reliable is EU | Deadzone Aimtrain | Facechecks/1v1/Speargun, and is it currently online?
EU | Deadzone Aimtrain | Facechecks/1v1/Speargun is up and online at the moment. About 6 days 22 hours ago is when it last restarted, judged by the uptime it gives. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.
What Rust version is EU | Deadzone Aimtrain | Facechecks/1v1/Speargun using?
On Linux, EU | Deadzone Aimtrain | Facechecks/1v1/Speargun runs Rust network protocol 2633 and build 163207. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
When does EU | Deadzone Aimtrain | Facechecks/1v1/Speargun wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of EU | Deadzone Aimtrain | Facechecks/1v1/Speargun's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 54 days 10 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is EU | Deadzone Aimtrain | Facechecks/1v1/Speargun part of?
The Rust Wipe Tracker lists that include EU | Deadzone Aimtrain | Facechecks/1v1/Speargun are: Rust servers in Europe, Aim training servers, live and Rust community servers, unmodded. You will find it under these filters on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on EU | Deadzone Aimtrain | Facechecks/1v1/Speargun?
Read off the game's server browser, the tags for EU | Deadzone Aimtrain | Facechecks/1v1/Speargun are: gmrust (Game mode): The game mode is standard Rust survival; mp16 (Max players): The server has 16 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Join only if your game runs protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
How do you connect to EU | Deadzone Aimtrain | Facechecks/1v1/Speargun?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 37.60.224.119:30415.