your_server_name
Offline 37.77.109.85:28015 checked 3d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 780 / 825
- Rustoria.co - EU Main 47 / 250
- Rusty Moose |EU Main| 124 / 250
- Rustoria.co - EU East Long 412 / 500
- Rustoria.co - EU East Medium 247 / 300
- Rustafied.com - EU Friday 190 / 300
Quick answers
From the figures on this page.
Population
Where does your_server_name place among Rust servers?
Over the past seven days, your_server_name has climbed to #13,514 for player hours, putting it in the top 61% of all ranked servers.
How many players are on your_server_name right now?
The last sighting of your_server_name was 3 days 23 hours ago; it is offline right now. Averaged over the past week: 0 players, peaking at 1.
Server rules
Which map is active on your_server_name?
The map on your_server_name is procedural, produced by the game.
Which settings and rules apply on your_server_name?
You will not find a gather rate in the name of your_server_name. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
What is the location of your_server_name?
No region is published by your_server_name. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 37.77.109.85:28015.
Is your_server_name up, and how good is its uptime?
your_server_name is offline at the moment, with the last sighting 3 days 23 hours ago. 1% is the uptime for the last 7 full days, up for 2 of 168 hours. 3 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does your_server_name operate?
Rust network protocol 2635 and build 168909 on Windows is what your_server_name runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
On what schedule does your_server_name reset its map?
There are too few of your_server_name's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 24 days 1 hours.
Tags and filters
Where does your_server_name appear across the Rust Wipe Tracker lists and filters?
You will find your_server_name on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on your_server_name?
gmrust (Game mode): Survival in standard Rust; mp5 (Max players): It holds 5 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are the tags your_server_name publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
How do you connect to your_server_name?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 37.77.109.85:28015.