SDG PvE (test 2)
Offline 38.107.232.37:25007 checked 4d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 103 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 134 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 151 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 45 / 700
- RustSpain.com | EU Main 5 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 19 / 1000
Quick answers
From the figures on this page.
Player count
How does SDG PvE (test 2) compare with other Rust servers in the rankings?
Over the past seven days, SDG PvE (test 2) has climbed to #15,338 for player hours, putting it in the top 69% of all ranked servers.
How many players are on SDG PvE (test 2) right now?
The last sighting of SDG PvE (test 2) was 4 days 7 hours ago; it is offline right now. For the last seven days the average player count was 0.
Rules and settings
On what map does SDG PvE (test 2) take place?
A procedural map, generated by the game, is what SDG PvE (test 2) runs.
What settings and rules should you know for SDG PvE (test 2)?
No gather rate appears in the name of SDG PvE (test 2). The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
About the server
What location does SDG PvE (test 2) run from?
You will find no region published by SDG PvE (test 2). Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 38.107.232.37:25007.
What is the uptime of SDG PvE (test 2), and is it online?
Offline for now: SDG PvE (test 2) was last seen 4 days 7 hours ago. It was up 73 of 168 hours over the last 7 full days, 43% of the time. It was first seen by Rust Wipe Tracker on 19 October 2026.
What Rust version is SDG PvE (test 2) using?
The version on SDG PvE (test 2) is Rust network protocol 2635 and build 168909, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
On what schedule does SDG PvE (test 2) reset its map?
Its rhythm cannot yet be told: too few of SDG PvE (test 2)'s wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 9 days 17 hours.
Server tags
Where does SDG PvE (test 2) appear across the Rust Wipe Tracker lists and filters?
You will find SDG PvE (test 2) on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the server tags on SDG PvE (test 2)?
The game's server browser picks up these SDG PvE (test 2) tags: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): It holds 20 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
How do you connect to SDG PvE (test 2)?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 38.107.232.37:25007.