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Network live 11,706 servers online 60,014 players aboard 114 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Island Tests

Offline 38.126.110.234:28015 checked 27d ago

Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
1/ 10 players now 10% full
07-day averagepeak –
#13,836ranktop 61%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 2 Oct, 19:14 UTC 20:14 UK · 27d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 491 on average 84 / 250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 115 / 200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average 397 / 450
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average 21 / 100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average 476 / 525
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average 362 / 425
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of Island Tests against other Rust servers?

A seven-day player-hours count places Island Tests at #13,836: the top 61% of every ranked server.

Is Island Tests busy at the moment?

The last sighting of Island Tests was 27 days 1 hours ago; it is offline right now.

Rules and settings

Which map is active on Island Tests?

A procedural map, generated by the game, is what Island Tests runs.

What are the rules on Island Tests, and what settings does it run?

You will not find a gather rate in the name of Island Tests. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Server details

What location does Island Tests run from?

There is no region published for Island Tests. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 38.126.110.234:28015.

Is Island Tests up, and how good is its uptime?

Offline for now: Island Tests was last seen 27 days 1 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 2 October 2026.

What Rust version is Island Tests using?

On Windows, Island Tests runs Rust network protocol 2634 and build 166586. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

How does Island Tests handle its wipe days?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

When does Island Tests wipe? What schedule does it follow?

To tell its rhythm we would need more of Island Tests's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 27 days 6 hours have passed since this world was made.

Tags and listings

Where does Island Tests appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Island Tests are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.

What is the meaning of the server tags on Island Tests?

Read off the game's server browser, the tags for Island Tests are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

What steps do you take to join Island Tests?

Enter client.connect 38.126.110.234:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs166586
Build The game build is 166586.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.