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Network live 11,844 servers online 83,167 players aboard 280 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

FNS TEMP benchmark

Offline 38.186.116.2:43013 checked 34d ago

Tracking number · connect
Wipe progress · wiped 34d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 10 players now 0% full
07-day averagepeak –
#16,224ranktop 71%
34d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 25 Sep, 05:53 UTC 06:53 UK · 34d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average 524 / 575
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 422 / 475
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average 179 / 250
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 57 / 100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average 249 / 250
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average 331 / 350
Help desk

Quick answers

From the figures on this page.

Player activity

How does FNS TEMP benchmark compare with other Rust servers in the rankings?

In the top 71% of all ranked servers sits FNS TEMP benchmark, at #16,224 on hours played over seven days.

What is the current population on FNS TEMP benchmark?

The last sighting of FNS TEMP benchmark was 34 days 8 hours ago; it is offline right now.

Server rules

What is the current map on FNS TEMP benchmark?

A procedural map, generated by the game, is what FNS TEMP benchmark runs.

What settings and rules should you know for FNS TEMP benchmark?

No gather rate appears in the name of FNS TEMP benchmark. The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.

Server details

In which region is FNS TEMP benchmark based?

You will find no region published by FNS TEMP benchmark. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 38.186.116.2:43013 is its address.

How reliable is FNS TEMP benchmark, and is it currently online?

FNS TEMP benchmark is offline at the moment, with the last sighting 34 days 8 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 25 September 2026.

On what Rust version does FNS TEMP benchmark operate?

On Linux, FNS TEMP benchmark runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

How does FNS TEMP benchmark handle its wipe days?

The average busiest point of its recent wipes was 0 players. After 0 hours the latest wipe's crowd hit its peak.

On what schedule does FNS TEMP benchmark reset its map?

Its rhythm cannot yet be told: too few of FNS TEMP benchmark's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 34 days 8 hours.

Tags and listings

Where does FNS TEMP benchmark appear across the Rust Wipe Tracker lists and filters?

You will find FNS TEMP benchmark on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the server tags on FNS TEMP benchmark?

Read off the game's server browser, the tags for FNS TEMP benchmark are: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

How do you connect to FNS TEMP benchmark?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 38.186.116.2:43013.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp10
Max players It holds 10 slots.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol Protocol 2633 is required; a different version can't join.
cs165217
Build It runs game build 165217.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.