Nash Rust PvE
Online 38.25.44.231:28015 checked 10m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 103 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 120 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 125 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 97 / 700
- RustSpain.com | EU Main 27 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 26 / 1000
Quick answers
From the figures on this page.
Population
What is the ranking of Nash Rust PvE against other Rust servers?
A seven-day player-hours count places Nash Rust PvE at #15,348: the top 69% of every ranked server.
How many players are on Nash Rust PvE right now?
Checking now: 0 players on 10 slots at Nash Rust PvE. For the last seven days the average player count was 0.
Rules and settings
What is the current map on Nash Rust PvE?
The game generates the procedural map that Nash Rust PvE runs.
Which settings and rules apply on Nash Rust PvE?
No gather rate appears in the name of Nash Rust PvE. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Carbon. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of Nash Rust PvE?
You will find no region published by Nash Rust PvE. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 38.25.44.231:28015.
Is Nash Rust PvE up, and how good is its uptime?
Nash Rust PvE is up and online at the moment. It was up 168 of 168 hours over the last 7 full days, 100% of the time. The first sighting of it by Rust Wipe Tracker came on 18 October 2026.
On what Rust version does Nash Rust PvE operate?
Rust network protocol 2634 and build 167781 on Linux is what Nash Rust PvE runs. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
How often does Nash Rust PvE wipe, and at what times?
To tell its rhythm we would need more of Nash Rust PvE's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 9 days 21 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is Nash Rust PvE part of?
These Rust Wipe Tracker lists take Nash Rust PvE: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.
What is the meaning of the server tags on Nash Rust PvE?
Read off the game's server browser, the tags for Nash Rust PvE are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): The plugin framework here is Carbon. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
How do you connect to Nash Rust PvE?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 38.25.44.231:28015.