SRCC LAB aux02 probe
Offline 38.59.10.124:28315 checked 3d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 55 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 134 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 94 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 33 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 105 / 700
- RustSpain.com | EU Main 339 / 350
Quick answers
From the figures on this page.
Player count
What is the ranking of SRCC LAB aux02 probe against other Rust servers?
Over the past seven days, SRCC LAB aux02 probe has climbed to #15,268 for player hours, putting it in the top 68% of all ranked servers.
What is the current population on SRCC LAB aux02 probe?
The last sighting of SRCC LAB aux02 probe was 3 days 18 hours ago; it is offline right now. For the last seven days the average player count was 0.
Rules and settings
What settings and rules should you know for SRCC LAB aux02 probe?
No gather rate appears in the name of SRCC LAB aux02 probe. The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Carbon. The VAC anti-cheat from Valve is enabled.
Operator and location
In which region is SRCC LAB aux02 probe based?
There is no region published for SRCC LAB aux02 probe. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 38.59.10.124:28315.
Is SRCC LAB aux02 probe up, and how good is its uptime?
SRCC LAB aux02 probe is offline at the moment, with the last sighting 3 days 18 hours ago. 0% is the uptime for the last 2 full days, up for 0 of 48 hours. The first sighting of it by Rust Wipe Tracker came on 26 October 2026.
What Rust version is SRCC LAB aux02 probe using?
On Windows, SRCC LAB aux02 probe runs Rust network protocol 2635 and build 167819. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
On what schedule does SRCC LAB aux02 probe reset its map?
There are too few of SRCC LAB aux02 probe's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 3 days 18 hours have passed since this world was made.
Tags and listings
Where does SRCC LAB aux02 probe appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include SRCC LAB aux02 probe are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week and it appears.
How should you read the tags on SRCC LAB aux02 probe?
The game's server browser picks up these SRCC LAB aux02 probe tags: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs167819 (Build): The game build is 167819; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is installed here. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What steps do you take to join SRCC LAB aux02 probe?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 38.59.10.124:28315.