RustDev release-2 test (local only)
Offline 38.64.18.124:28415 checked 4d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Tue 20 Oct, 23:09 UTC 00:09 UK · 8d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Tue 20 Oct, 01:09 UTC 02:09 UK · 9d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 182 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 108 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 75 / 700
- RustSpain.com | EU Main 38 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 246 / 700
Quick answers
From the figures on this page.
Player count
Where does RustDev release-2 test (local only) place among Rust servers?
A seven-day player-hours count places RustDev release-2 test (local only) at #15,335: the top 69% of every ranked server.
What is the current population on RustDev release-2 test (local only)?
The last sighting of RustDev release-2 test (local only) was 4 days 14 hours ago; it is offline right now. The seven-day average for this server is 0 players.
Server rules
On what map does RustDev release-2 test (local only) take place?
The map on RustDev release-2 test (local only) is procedural, produced by the game.
Which settings and rules apply on RustDev release-2 test (local only)?
The name of RustDev release-2 test (local only) gives no gather rate. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.
Operator and location
In which region is RustDev release-2 test (local only) based?
You will find no region published by RustDev release-2 test (local only). A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 38.64.18.124:28415.
How reliable is RustDev release-2 test (local only), and is it currently online?
RustDev release-2 test (local only) is offline at the moment, with the last sighting 4 days 14 hours ago. 8% is the uptime for the last 7 full days, up for 13 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 16 October 2026.
On what Rust version does RustDev release-2 test (local only) operate?
The version on RustDev release-2 test (local only) is Rust network protocol 2635 and build 168909, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
What happens on RustDev release-2 test (local only) when wipe day arrives?
The average busiest point of its recent wipes was 1 players. After 0 hours the latest wipe's crowd hit its peak.
On what schedule does RustDev release-2 test (local only) reset its map?
Its rhythm cannot yet be told: too few of RustDev release-2 test (local only)'s wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 17 days 17 hours have passed since this world was made.
Tags and filters
Where does RustDev release-2 test (local only) appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take RustDev release-2 test (local only): Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on RustDev release-2 test (local only)?
Read off the game's server browser, the tags for RustDev release-2 test (local only) are: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What steps do you take to join RustDev release-2 test (local only)?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 38.64.18.124:28415.