RustDev release test (local only)
Offline 38.64.19.109:28015 checked 13d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 33 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 122 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 53 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 13 / 700
- RustSpain.com | EU Main 3 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 3 / 1000
Quick answers
From the figures on this page.
Player count
What is the ranking of RustDev release test (local only) against other Rust servers?
In the top 70% of all ranked servers sits RustDev release test (local only), at #15,137 on hours played over seven days.
How many players are on RustDev release test (local only) right now?
The last sighting of RustDev release test (local only) was 13 days 1 hours ago; it is offline right now.
Rules and settings
Which map is active on RustDev release test (local only)?
The game generates the procedural map that RustDev release test (local only) runs.
Which settings and rules apply on RustDev release test (local only)?
The name of RustDev release test (local only) gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.
Server details
In which region is RustDev release test (local only) based?
There is no region published for RustDev release test (local only). Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 38.64.19.109:28015.
How reliable is RustDev release test (local only), and is it currently online?
The current status for RustDev release test (local only) is offline, last seen 13 days 1 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 10 October 2026.
What Rust version is RustDev release test (local only) using?
The version on RustDev release test (local only) is Rust network protocol 2634 and build 167781, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
How often does RustDev release test (local only) wipe, and at what times?
To tell its rhythm we would need more of RustDev release test (local only)'s wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 24 days 8 hours have passed since this world was made.
Tags and listings
Where does RustDev release test (local only) appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take RustDev release test (local only): Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on RustDev release test (local only)?
Read off the game's server browser, the tags for RustDev release test (local only) are: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
How do you connect to RustDev release test (local only)?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 38.64.19.109:28015.