RustDev release-3 test (local only)
Offline 38.64.19.109:28515 checked 13d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 168 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 122 / 100
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 80 / 700
- RustSpain.com | EU Main 17 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 22 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 259 / 700
Quick answers
From the figures on this page.
Player activity
How does RustDev release-3 test (local only) compare with other Rust servers in the rankings?
A seven-day player-hours count places RustDev release-3 test (local only) at #15,125: the top 70% of every ranked server.
Is RustDev release-3 test (local only) busy at the moment?
The last sighting of RustDev release-3 test (local only) was 13 days 12 hours ago; it is offline right now.
Rules and settings
Which map is active on RustDev release-3 test (local only)?
The map on RustDev release-3 test (local only) is procedural, produced by the game.
What are the rules on RustDev release-3 test (local only), and what settings does it run?
No gather rate appears in the name of RustDev release-3 test (local only). 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.
Server details
What is the location of RustDev release-3 test (local only)?
There is no region published for RustDev release-3 test (local only). The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 38.64.19.109:28515 is its address.
How reliable is RustDev release-3 test (local only), and is it currently online?
RustDev release-3 test (local only) is offline at the moment, with the last sighting 13 days 12 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 11 October 2026.
What Rust version is RustDev release-3 test (local only) using?
The version on RustDev release-3 test (local only) is Rust network protocol 2634 and build 167781, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
When does RustDev release-3 test (local only) wipe? What schedule does it follow?
There are too few of RustDev release-3 test (local only)'s wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 17 days 15 hours.
Server tags
Where does RustDev release-3 test (local only) appear in Rust Wipe Tracker lists and filters?
You will find RustDev release-3 test (local only) on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on RustDev release-3 test (local only)?
The game's server browser picks up these RustDev release-3 test (local only) tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join RustDev release-3 test (local only)?
Enter client.connect 38.64.19.109:28515 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.