LocalServer
Offline 39.186.94.53:28015 checked 17h ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 393 / 400
- Rustoria.co - EU East Long 339 / 350
- Rusty Moose |EU Main| 38 / 250
- Rustoria.co - EU Main 34 / 250
- Rustafied.com - EU Friday 47 / 100
- Rustoria.co - EU East Medium 157 / 200
Quick answers
From the figures on this page.
Population
How does LocalServer compare with other Rust servers in the rankings?
A seven-day player-hours count places LocalServer at #10,088: the top 45% of every ranked server.
What is the current population on LocalServer?
At the moment LocalServer is offline, having last been seen 17 hours ago. The seven-day figures show an average of 0 players and a peak of 1.
Server rules
What is the current map on LocalServer?
The game generates the procedural map that LocalServer runs.
What settings and rules should you know for LocalServer?
You will not find a gather rate in the name of LocalServer. No group limit is published. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.
Server details
What is the location of LocalServer?
There is no region published for LocalServer, and its region code is au1. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 39.186.94.53:28015.
Is LocalServer up, and how good is its uptime?
Offline for now: LocalServer was last seen 17 hours ago. 35% is the uptime for the last 2 full days, up for 17 of 48 hours. The first sighting of it by Rust Wipe Tracker came on 26 October 2026.
What Rust version is LocalServer using?
The version on LocalServer is Rust network protocol 2583 and build 110006, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
When does LocalServer wipe? What schedule does it follow?
There are too few of LocalServer's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 3 days 18 hours.
Tags and listings
Where does LocalServer appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take LocalServer: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last week.
What is the meaning of the server tags on LocalServer?
The game's server browser picks up these LocalServer tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; v2583 (Protocol): Protocol 2583 is required; a different version can't join; cs110006 (Build): Build number: 110006; ptrak (Networking): The network layer is RakNet, Rust's standard; $rau1 (Region code): au1 is the region code set for this server. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What steps do you take to join LocalServer?
Enter client.connect 39.186.94.53:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.