Map Test Server
Offline 4.71.38.166:28015 checked 15d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
every wipe as a delivery, newest first-
Wed 30 Sep, 23:04 UTC 00:04 UK · 27d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Wed 23 Sep, 23:17 UTC 00:17 UK · 34d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 6
- Lasted
- 7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 636 / 675
- Rustoria.co - EU East Long 485 / 525
- Rusty Moose |EU Main| 59 / 250
- Rustoria.co - EU Main 36 / 250
- Rustafied.com - EU Friday 138 / 200
- Rustoria.co - EU East Medium 255 / 300
Quick answers
From the figures on this page.
Player activity
What is the ranking of Map Test Server against other Rust servers?
In the top 71% of all ranked servers sits Map Test Server, at #15,327 on hours played over seven days.
How many players are on Map Test Server right now?
At the moment Map Test Server is offline, having last been seen 15 days 1 hours ago.
Map and rules
What settings and rules should you know for Map Test Server?
The name of Map Test Server gives no gather rate. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.
Server details
What location does Map Test Server run from?
You will find no region published by Map Test Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 4.71.38.166:28015.
How reliable is Map Test Server, and is it currently online?
Offline for now: Map Test Server was last seen 15 days 1 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 23 September 2026.
What Rust version is Map Test Server using?
Rust network protocol 2635 and build 167851 on Windows is what Map Test Server runs. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
What happens on Map Test Server when wipe day arrives?
The average busiest point of its recent wipes was 1 players. 3 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases it sank under half by day 6.
How often does Map Test Server wipe, and at what times?
Its rhythm cannot yet be told: too few of Map Test Server's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 27 days 16 hours.
Server tags
Where does Map Test Server appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Map Test Server: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Map Test Server?
gmvanilla (Game mode): Vanilla survival gameplay; mp2 (Max players): Slot count: 2; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs167851 (Build): Build number: 167851; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset are the tags Map Test Server publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
How do you connect to Map Test Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 4.71.38.166:28015.