Rust Zombie Development | Carbon
Offline 40.160.87.92:28015 checked 44d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 23h.
The force wipeWipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 23hNext wipe expected · the force wipe
- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 126 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 50 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 453 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 178 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 24 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 580 / 1000
Quick answers
From the figures on this page.
Player count
What is the ranking of Rust Zombie Development | Carbon against other Rust servers?
Over the past seven days, Rust Zombie Development | Carbon has climbed to #15,015 for player hours, putting it in the top – of all ranked servers.
What is the current population on Rust Zombie Development | Carbon?
The last sighting of Rust Zombie Development | Carbon was 44 days 4 hours ago; it is offline right now.
Map and rules
Which map is active on Rust Zombie Development | Carbon?
A procedural map, generated by the game, is what Rust Zombie Development | Carbon runs.
What are the rules on Rust Zombie Development | Carbon, and what settings does it run?
No gather rate appears in the name of Rust Zombie Development | Carbon. Up to 8 players can join a group, the default for the game. It runs roleplay, roleplay rules with towns and jobs. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Carbon supplies the plugins. VAC, the anti-cheat from Valve, is not active.
About the server
What location does Rust Zombie Development | Carbon run from?
There is no region published for Rust Zombie Development | Carbon. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 40.160.87.92:28015.
How reliable is Rust Zombie Development | Carbon, and is it currently online?
Rust Zombie Development | Carbon is offline at the moment, with the last sighting 44 days 4 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
On what Rust version does Rust Zombie Development | Carbon operate?
The version on Rust Zombie Development | Carbon is Rust network protocol 2633 and build 162929, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How often does Rust Zombie Development | Carbon wipe, and at what times?
From the force wipe, Rust Zombie Development | Carbon's next wipe is estimated. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running was made 50 days 4 hours. Its tags carry a monthly wipe schedule.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Rust Zombie Development | Carbon part of?
The Rust Wipe Tracker lists that include Rust Zombie Development | Carbon are: Modded Rust servers, Roleplay Rust servers and their wipes and Rust zombie servers. You will find it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on Rust Zombie Development | Carbon?
Read off the game's server browser, the tags for Rust Zombie Development | Carbon are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): It wipes monthly, together with the force wipe from Facepunch; ^r (Roleplay): A server for roleplay; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is installed here. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What is the process to join Rust Zombie Development | Carbon?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 40.160.87.92:28015.