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Network live 11,696 servers online 65,102 players aboard 114 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

OTCHO

Offline 41.109.90.50:28015 checked 20d ago

quad softcore
Tracking number · connect
Wipe progress · wiped 25d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 50 players now 0% full
07-day averagepeak –
#15,885ranktop 72%
25d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers, and #633 of the quad servers (top 78%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EA] Softcore 1quad · monthly · 68 on average 126 / 350
  2. [US] Facepunch Softcore 2NA · quad · monthly · 61 on average 0 / 300
  3. Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 35 on average 34 / 150
  4. Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 12 on average 0 / 100
  5. [红牛五倍]10.27日|新档|开荒|激战|爽玩EA · quad · weekly · 8 on average 11 / 200
  6. [红果十倍]10.28日|新档|开荒|激战|爽玩EA · quad · weekly · 8 on average 11 / 200
Help desk

Quick answers

From the figures on this page.

Player count

Where does OTCHO place among Rust servers?

A seven-day player-hours count places OTCHO at #15,885: the top 72% of every ranked server. In the quad group it ranks #633.

What is the current population on OTCHO?

The last sighting of OTCHO was 20 days 2 hours ago; it is offline right now.

Rules and settings

On what map does OTCHO take place?

The game generates the procedural map that OTCHO runs.

What settings and rules should you know for OTCHO?

You will not find a gather rate in the name of OTCHO. 4 players is the most a group can hold (quad). It runs softcore, Facepunch's gentler ruleset: some of your loot is kept. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.

Operator and location

What is the location of OTCHO?

No region is published by OTCHO. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 41.109.90.50:28015.

How reliable is OTCHO, and is it currently online?

The current status for OTCHO is offline, last seen 20 days 2 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 8 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does OTCHO operate?

The version on OTCHO is Rust network protocol 2634 and build 167058, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

How often does OTCHO wipe, and at what times?

There are too few of OTCHO's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 25 days.

Tags and listings

Where does OTCHO appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take OTCHO: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

How should you read the tags on OTCHO?

Read off the game's server browser, the tags for OTCHO are: gmsoftcore (Game mode): Softcore rules, which are easier; mp50 (Max players): It holds 50 slots; ts4 (Group limit): Team size caps at 4; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): It runs game build 167058; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

What steps do you take to join OTCHO?

Enter client.connect 41.109.90.50:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167058,ts4

Game

gmsoftcore
Game mode Softcore rules, which are easier.
mp50
Max players It holds 50 slots.
ts4
Group limit Team size caps at 4.
v2634
Protocol To join, your game must match protocol 2634.
cs167058
Build It runs game build 167058.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.