TEST SERVER
Offline 42.114.93.106:28015 checked 5d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 146 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 123 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 188 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 78 / 700
- RustSpain.com | EU Main 10 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 20 / 1000
Quick answers
From the figures on this page.
Population
How does TEST SERVER compare with other Rust servers in the rankings?
In the top 69% of all ranked servers sits TEST SERVER, at #15,338 on hours played over seven days.
How many players are on TEST SERVER right now?
At the moment TEST SERVER is offline, having last been seen 5 days 13 hours ago. For the last seven days the average player count was 0.
Server rules
Which map is active on TEST SERVER?
The map on TEST SERVER is procedural, produced by the game.
What are the rules on TEST SERVER, and what settings does it run?
You will not find a gather rate in the name of TEST SERVER. Up to 8 players can join a group, the default for the game. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.
Server details
In which region is TEST SERVER based?
You will find no region published by TEST SERVER. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 42.114.93.106:28015 is its address.
Is TEST SERVER up, and how good is its uptime?
The current status for TEST SERVER is offline, last seen 5 days 13 hours ago. It was up 32 of 168 hours over the last 7 full days, 19% of the time. The first sighting of it by Rust Wipe Tracker came on 20 October 2026.
What Rust version is TEST SERVER using?
On Windows, TEST SERVER runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
On what schedule does TEST SERVER reset its map?
To tell its rhythm we would need more of TEST SERVER's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 9 days 18 hours.
Server tags
Where does TEST SERVER appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include TEST SERVER are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the server tags on TEST SERVER?
The game's server browser picks up these TEST SERVER tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What steps do you take to join TEST SERVER?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 42.114.93.106:28015.