jimmcflee
Offline 43.227.111.25:28015 checked 28d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 1 Oct, 04:00 UTC 05:00 UK · 28d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 500 / 525
- Rustoria.co - EU East Long 388 / 450
- Rusty Moose |EU Main| 49 / 250
- Rustoria.co - EU Main 48 / 250
- Rustafied.com - EU Friday 51 / 100
- Rustoria.co - EU East Medium 161 / 200
Quick answers
From the figures on this page.
Population
Where does jimmcflee place among Rust servers?
In the top 60% of all ranked servers sits jimmcflee, at #14,292 on hours played over seven days.
What is the current population on jimmcflee?
The last sighting of jimmcflee was 28 days 6 hours ago; it is offline right now.
Server rules
Which map is active on jimmcflee?
The game generates the procedural map that jimmcflee runs.
What settings and rules should you know for jimmcflee?
You will not find a gather rate in the name of jimmcflee. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
What location does jimmcflee run from?
There is no region published for jimmcflee. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 43.227.111.25:28015.
What is the uptime of jimmcflee, and is it online?
Offline for now: jimmcflee was last seen 28 days 6 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 1 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is jimmcflee using?
On Windows, jimmcflee runs Rust network protocol 2633 and build 165217. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
What should you expect from wipe day on jimmcflee?
At their busiest, its recent wipes drew an average of 1 players. 0 hours after the latest wipe, the crowd reached its peak.
How often does jimmcflee wipe, and at what times?
Its rhythm cannot yet be told: too few of jimmcflee's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 28 days 7 hours.
Server tags
Where does jimmcflee appear in Rust Wipe Tracker lists and filters?
You will find jimmcflee on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on jimmcflee?
gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset are the tags jimmcflee publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What is the process to join jimmcflee?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 43.227.111.25:28015.