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Network live 11,880 servers online 96,217 players aboard 156 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Rust80e

Online 45.11.16.76:7022 checked 11m ago

moddedoxidepve
Tracking number · connect
Wipe progress · wiped 2d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
3/ 100 players now 3% full
07-day averagepeak 2
#7,858ranktop 36%
2d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
00.511.5219:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

010020030040019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.7 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sun 25 OctSat 24 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 25 Oct, 05:20 UTC 05:20 UK · 2d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Sat 24 Oct, 13:13 UTC 14:13 UK · 3d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 243 on average 222 / 2000
  2. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 231 on average 373 / 2000
  3. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 95 on average 97 / 200
  4. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average 38 / 200
  5. Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 54 on average 36 / 250
  6. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 53 on average 38 / 200
Help desk

Quick answers

From the figures on this page.

Player count

Where does Rust80e place among Rust servers?

Over the past seven days, Rust80e has climbed to #7,858 for player hours, putting it in the top 36% of all ranked servers.

Is Rust80e busy at the moment?

The current count is 3 players on 100 slots for Rust80e. The seven-day figures show an average of 0 players and a peak of 2. The busiest hour over the last 48 hours was 13:00 UTC, averaging 1 players.

Map and rules

On what map does Rust80e take place?

Generated by the game with seed 652579538, the procedural map on Rust80e is size 4,500. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What settings and rules should you know for Rust80e?

The name of Rust80e gives no gather rate. The game's default applies: 8 players to a group at most. You get pve here, other players cannot be fought. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.

About the server

What is the location of Rust80e?

There is no region published for Rust80e. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 45.11.16.76:7022.

Does Rust80e perform well?

Averaged over the last 48 hours, server fps was 118, with a low of 22. Buildings, deployables and all the rest of the world pushed its entity count as high as 141,508. Memory use peaked at 4,841 MB. Players feel a rising entity count and low fps as lag.

What is the uptime of Rust80e, and is it online?

You can find Rust80e online at present. Its reported uptime suggests a restart roughly 2 hours ago. 100% is the uptime for the last 2 full days, up for 48 of 48 hours. The first sighting of it by Rust Wipe Tracker came on 24 October 2026.

What Rust version is Rust80e using?

On Linux, Rust80e runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

What happens on Rust80e when wipe day arrives?

1 players is the average peak across its recent wipes. After 0 hours the latest wipe's crowd hit its peak.

On what schedule does Rust80e reset its map?

To tell its rhythm we would need more of Rust80e's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 2 days 13 hours have passed since this world was made.

Tags and filters

Where does Rust80e appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take Rust80e: Modded Rust servers and Best Rust PvE servers. These are the filters that bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on Rust80e?

gmvanilla (Game mode): Vanilla survival gameplay; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^p (PvE): There's no player combat; the world itself is the threat; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags Rust80e publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

How do you connect to Rust80e?

Enter client.connect 45.11.16.76:7022 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. You will find its website at https://rust-80.ru/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp100
Max players The server has 100 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE There's no player combat; the world itself is the threat.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.