testreality2
Online 45.11.95.88:11000 checked 11m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers, and #174 of the solo servers (top 78%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Wipes
every wipe as a delivery, newest first-
Sun 25 Oct, 13:10 UTC 13:10 UK · 4d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Fri 9 Oct, 13:50 UTC 14:50 UK · 19d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 16 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- SOLO ONLY | FULL WIPE 22.10 | UA | EU | ПАЛЯНИЦЯ | UKR 4 / 100
- 【疾风】5倍|单人|独狼|10.23新档|新手|快速入门 2 / 100
- [LATAM] Estrella Solitaria SOLO ONLY | 26/10 Wipe 0 / 100
- [GUA] MODDED 2Х | SOLO | EU | MAP WIPE 27.10 7 / 200
- 404 RUST SOLO | ВС | ДЛЯ НОВИЧКОВ 25.10 3 / 400
- 404 RUST SOLO | ПН | ДЛЯ НОВИЧКОВ 26.10 3 / 400
Quick answers
From the figures on this page.
Player activity
Where does testreality2 place among Rust servers?
In the top 33% of all ranked servers sits testreality2, at #7,341 on hours played over seven days. The solo group puts it at #174.
What is the current population on testreality2?
The current count is 0 players on 5 slots for testreality2. The seven-day figures show an average of 0 players and a peak of 1. Over the last 48 hours, the peak hour came at 09:00 UTC with an average of 1 players.
Rules and settings
What is the current map on testreality2?
The game generates the procedural map on testreality2 at size 1,000 with seed 1337. Identical size and seed give an identical map: view it on RustMaps from this page. Its name for the map: Custom Map.
What settings and rules should you know for testreality2?
You will not find a gather rate in the name of testreality2. Solo play only: teams are not allowed. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. The VAC anti-cheat from Valve is disabled.
Operator and location
What location does testreality2 run from?
You will find no region published by testreality2. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 45.11.95.88:11000.
Does testreality2 perform well?
Averaged over the last 48 hours, server fps was 237, with a low of 236. Buildings, deployables and all the rest of the world pushed its entity count as high as 4,460. The highest memory reading was 1,534 MB. Lag, to players, means low fps alongside an entity count on the rise.
What is the uptime of testreality2, and is it online?
You can find testreality2 online at present. The uptime it reports puts its last restart at about 3 days 13 hours ago. 49% is the uptime for the last 7 full days, up for 82 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 25 September 2026.
On what Rust version does testreality2 operate?
The version on testreality2 is Rust network protocol 2635 and build 168909, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
What should you expect from wipe day on testreality2?
The average busiest point of its recent wipes was 0 players. On the latest wipe, 5 hours passed before the crowd peaked.
How often does testreality2 wipe, and at what times?
There are too few of testreality2's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 4 days.
Tags and filters
Where does testreality2 appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include testreality2 are: Modded Rust servers and Solo Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Solo; Last wipe: In the last week.
What is the meaning of the server tags on testreality2?
The game's server browser picks up these testreality2 tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp5 (Max players): Slot count: 5; ts1 (Group limit): Teams are limited to 1 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; oxidation (Custom tag): Set by the owner or a plugin, it isn't a standard Rust tag. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
How do you connect to testreality2?
Enter client.connect 45.11.95.88:11000 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.