local
Offline 45.114.63.41:35100 checked 17d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 9 Oct, 20:30 UTC 21:30 UK · 18d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 27 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 134 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 41 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 33 / 700
- RustSpain.com | EU Main 9 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 11 / 1000
Quick answers
From the figures on this page.
Player count
What is the ranking of local against other Rust servers?
Over the past seven days, local has climbed to #15,817 for player hours, putting it in the top 72% of all ranked servers.
What is the current population on local?
The last sighting of local was 17 days 17 hours ago; it is offline right now.
Map and rules
Which map is active on local?
A procedural map, generated by the game, is what local runs.
What settings and rules should you know for local?
No gather rate appears in the name of local. No group limit is published. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.
Operator and location
What location does local run from?
You will find no region published by local, and its region code is us5. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 45.114.63.41:35100.
What is the uptime of local, and is it online?
The current status for local is offline, last seen 17 days 17 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 9 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is local using?
Rust network protocol 2574 and build 111282 on Windows is what local runs. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
How does local handle its wipe days?
0 players is the average peak across its recent wipes. After 0 hours the latest wipe's crowd hit its peak.
On what schedule does local reset its map?
There are too few of local's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 18 days 3 hours have passed since this world was made.
Tags and listings
On Rust Wipe Tracker, which lists and filters is local part of?
The Rust Wipe Tracker lists that include local are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.
How should you read the tags on local?
The game's server browser picks up these local tags: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): It holds 10 slots; v2574 (Protocol): Join only if your game runs protocol 2574; cs111282 (Build): The game build is 111282; ptrak (Networking): Standard network layer here: RakNet; $rus5 (Region code): us5 is the region code set for this server; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What steps do you take to join local?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 45.114.63.41:35100.