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Network live 11,617 servers online 33,246 players aboard 72 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

AU Rust Down Under | No Decay

Online 45.125.247.83:7017 checked 6m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 100 players now 0% full
07-day averagepeak –
#15,341ranktop 69%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

05010015020007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 2 Oct, 05:24 UTC 06:24 UK · 27d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. vanilla +OC · groups of 16+ · monthly · 1 on average 0 / 75
  2. Rustafied.com - AU MainOC · groups of 16+ · weekly · 144 on average 634 / 650
  3. Rustafied.com - AU MondayOC · groups of 16+ · weekly · 121 on average 82 / 100
  4. Rustopia.gg - AU MainOC · groups of 12+ · weekly · 58 on average 116 / 150
  5. Rustafied.com - AU LongOC · groups of 16+ · monthly · 30 on average 22 / 100
  6. Rustafied.com - AU FridayOC · groups of 16+ · weekly · 29 on average 7 / 100
Help desk

Quick answers

From the figures on this page.

Population

Where does AU Rust Down Under | No Decay place among Rust servers?

In the top 69% of all ranked servers sits AU Rust Down Under | No Decay, at #15,341 on hours played over seven days.

Is AU Rust Down Under | No Decay busy at the moment?

The current count is 0 players on 100 slots for AU Rust Down Under | No Decay. The seven-day average for this server is 0 players.

Map and rules

On what map does AU Rust Down Under | No Decay take place?

The game generates the procedural map on AU Rust Down Under | No Decay at size 3,500 with seed 743642555. You can see the map on RustMaps from this page, since one size and seed give one map.

What are the rules on AU Rust Down Under | No Decay, and what settings does it run?

The name of AU Rust Down Under | No Decay gives no gather rate. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.

Operator and location

What location does AU Rust Down Under | No Decay run from?

No region tag comes from AU Rust Down Under | No Decay, but the name points to Oceania. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 45.125.247.83:7017.

Does AU Rust Down Under | No Decay perform well?

Server fps over the last 48 hours averaged 115; the lowest was 96. The world held as many as 69,363 entities: buildings, deployables and the rest. The highest memory reading was 3,289 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.

Is AU Rust Down Under | No Decay up, and how good is its uptime?

AU Rust Down Under | No Decay is up and online at the moment. Its reported uptime suggests a restart roughly 5 days 15 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.

On what Rust version does AU Rust Down Under | No Decay operate?

On Linux, AU Rust Down Under | No Decay runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

What should you expect from wipe day on AU Rust Down Under | No Decay?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

On what schedule does AU Rust Down Under | No Decay reset its map?

There are too few of AU Rust Down Under | No Decay's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 27 days have passed since this world was made.

Tags and listings

On Rust Wipe Tracker, which lists and filters is AU Rust Down Under | No Decay part of?

The Rust Wipe Tracker lists that include AU Rust Down Under | No Decay are: Oceania Rust servers and Modded Rust servers. You will find it under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is the meaning of the server tags on AU Rust Down Under | No Decay?

Read off the game's server browser, the tags for AU Rust Down Under | No Decay are: gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

What steps do you take to join AU Rust Down Under | No Decay?

Enter client.connect 45.125.247.83:7017 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp100
Max players The server has 100 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.