#1 MyRustHub Test Server
Offline EU 45.131.66.6:28115 checked 11h ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 7h.
The force wipe · high confidenceComing wipes
- 7d 7hThu 5 Nov, 19:00 UTC19:00 UKFW
- 35d 7hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 7hNext wipe expected · the force wipe
-
Wed 28 Oct, 15:26 UTC 15:26 UK · 19h agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Tue 20 Oct, 16:14 UTC 17:14 UK · 8d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 8 days
- Players before
- 0
-
Wed 7 Oct, 15:36 UTC 16:36 UK · 21d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 13 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1[PvE]Тульский|Русский|Classic+Ивенты 37 / 200
- [PvE] Relic Europe | No Killing | No Raiding | No Decay 23 / 200
- [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events 15 / 140
- [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 13 / 150
- Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet 28 / 100
- Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] 23 / 75
Quick answers
From the figures on this page.
Player count
Where does #1 MyRustHub Test Server place among Rust servers?
Ranked #15,323 on player hours over the last seven days, #1 MyRustHub Test Server is #2,559 in Europe and in the top 69% of all ranked servers.
What is the current population on #1 MyRustHub Test Server?
The last sighting of #1 MyRustHub Test Server was 11 hours ago; it is offline right now. Averaged over the past week: 0 players.
Map and rules
On what map does #1 MyRustHub Test Server take place?
The game generates the procedural map on #1 MyRustHub Test Server at size 1,000 with seed 2124571727. You can see the map on RustMaps from this page, since one size and seed give one map.
What are the rules on #1 MyRustHub Test Server, and what settings does it run?
No gather rate appears in the name of #1 MyRustHub Test Server. The game's default applies: 8 players to a group at most. pve is the mode, other players cannot be fought. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. The vanilla label is one it applies to itself: no altered rates, kits or rules: the game as shipped by Facepunch. VAC, Valve's anti-cheat, is switched on.
About the server
In which region is #1 MyRustHub Test Server based?
The EU tag is how #1 MyRustHub Test Server lists its location: Europe. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 45.131.66.6:28115.
Does #1 MyRustHub Test Server perform well?
The 48-hour average for server fps stands at 97, never dipping below 28. Buildings, deployables and all the rest of the world pushed its entity count as high as 4,086. The highest memory reading was 721 MB. Players feel a rising entity count and low fps as lag.
Is #1 MyRustHub Test Server up, and how good is its uptime?
#1 MyRustHub Test Server is offline at the moment, with the last sighting 11 hours ago. About 6 hours ago is when it last restarted, judged by the uptime it gives. It was up 8 of 168 hours over the last 7 full days, 5% of the time. It was first seen by Rust Wipe Tracker on 7 October 2026.
What Rust version is #1 MyRustHub Test Server using?
On Windows, #1 MyRustHub Test Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
What should you expect from wipe day on #1 MyRustHub Test Server?
The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 1 it had fallen below half where the crowd did not hold.
On what schedule does #1 MyRustHub Test Server reset its map?
The only wipe #1 MyRustHub Test Server takes is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 19 hours have passed since this world was made. Its tags carry a monthly wipe schedule.
Server tags
Where does #1 MyRustHub Test Server appear across the Rust Wipe Tracker lists and filters?
You will find #1 MyRustHub Test Server on the following Rust Wipe Tracker lists: Rust servers in Europe, Modded Rust servers and Best Rust PvE servers. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
How should you read the tags on #1 MyRustHub Test Server?
Read off the game's server browser, the tags for #1 MyRustHub Test Server are: gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules: the game as shipped by Facepunch; ^p (PvE): There's no player combat; the world itself is the threat; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): The server browser files it under Europe. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What steps do you take to join #1 MyRustHub Test Server?
Enter client.connect 45.131.66.6:28115 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.
