Test Server 31 #1
Offline 45.135.166.210:28015 checked 36d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 636 / 675
- Rustoria.co - EU East Long 485 / 525
- Rusty Moose |EU Main| 59 / 250
- Rustoria.co - EU Main 36 / 250
- Rustafied.com - EU Friday 138 / 200
- Rustoria.co - EU East Medium 255 / 300
Quick answers
From the figures on this page.
Player count
Where does Test Server 31 #1 place among Rust servers?
Over the past seven days, Test Server 31 #1 has climbed to #13,243 for player hours, putting it in the top 58% of all ranked servers.
What is the current population on Test Server 31 #1?
At the moment Test Server 31 #1 is offline, having last been seen 36 days 16 hours ago.
Rules and settings
Which map is active on Test Server 31 #1?
A procedural map, generated by the game, is what Test Server 31 #1 runs.
What settings and rules should you know for Test Server 31 #1?
You will not find a gather rate in the name of Test Server 31 #1. Up to 8 players can join a group, the default for the game. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.
Operator and location
In which region is Test Server 31 #1 based?
No region is published by Test Server 31 #1. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 45.135.166.210:28015.
What is the uptime of Test Server 31 #1, and is it online?
The current status for Test Server 31 #1 is offline, last seen 36 days 16 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
On what Rust version does Test Server 31 #1 operate?
On Windows, Test Server 31 #1 runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
How often does Test Server 31 #1 wipe, and at what times?
Its rhythm cannot yet be told: too few of Test Server 31 #1's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 52 days 23 hours.
Tags and listings
Where does Test Server 31 #1 appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Test Server 31 #1: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Test Server 31 #1?
gmrust (Game mode): Standard Rust survival is the game mode here; mp31 (Max players): The server has 31 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set are the tags Test Server 31 #1 publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join Test Server 31 #1?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 45.135.166.210:28015.