Shoptest
Offline 45.138.173.229:28356 checked 27d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 59 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 135 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 96 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 31 / 700
- RustSpain.com | EU Main 3 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 10 / 1000
Quick answers
From the figures on this page.
Player count
What is the ranking of Shoptest against other Rust servers?
Over the past seven days, Shoptest has climbed to #16,508 for player hours, putting it in the top 70% of all ranked servers.
What is the current population on Shoptest?
The last sighting of Shoptest was 27 days 17 hours ago; it is offline right now.
Map and rules
On what map does Shoptest take place?
Generated by the game with seed 313982276, the procedural map on Shoptest is size 3,000. Identical size and seed give an identical map: view it on RustMaps from this page.
What are the rules on Shoptest, and what settings does it run?
No gather rate appears in the name of Shoptest. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. By its own description it is vanilla: played as Facepunch ships it, with rates, kits and rules unchanged. The VAC anti-cheat from Valve is enabled.
Server details
In which region is Shoptest based?
There is no region published for Shoptest. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 45.138.173.229:28356.
What is the uptime of Shoptest, and is it online?
Shoptest is offline at the moment, with the last sighting 27 days 17 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.
On what Rust version does Shoptest operate?
Rust network protocol 2633 and build 163794 on Linux is what Shoptest runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
How often does Shoptest wipe, and at what times?
There are too few of Shoptest's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 47 days 5 hours.
Server tags
Where does Shoptest appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Shoptest: Modded Rust servers. On the server list, apply Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
How should you read the tags on Shoptest?
gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^v (Vanilla): Played as Facepunch ships it, with rates, kits and rules unchanged; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags Shoptest publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
How do you connect to Shoptest?
Enter client.connect 45.138.173.229:28356 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.