[JP][PVE] UC-RUST | 3X | SkillTree
Offline 45.140.128.89:10300 checked 6d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Japan Tokyo - Limited Raid Hours |3x|PvP|JP 3 / 300
- Jumprust.com - RustyIron 3x|JP/SEA|Full PVP|Shop|Kits|Long 8 / 120
- HQM.GG SEA 3x Monthly Solo Only - Skins - Pvp - ORP 1 / 75
- 초보/농사/힐링 [ 놀자컴퍼니서버 ] PVE/24H/X3 1 / 50
- SIX-SEVEN 67 | Max 8 | SEA | Kits | Shop | 3X | Wiped 10/28 2 / 150
- [SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10 44 / 115
Quick answers
From the figures on this page.
Player activity
Where does [JP][PVE] UC-RUST | 3X | SkillTree place among Rust servers?
In the top 69% of all ranked servers sits [JP][PVE] UC-RUST | 3X | SkillTree, at #15,310 on hours played over seven days.
What is the current population on [JP][PVE] UC-RUST | 3X | SkillTree?
At the moment [JP][PVE] UC-RUST | 3X | SkillTree is offline, having last been seen 6 days 3 hours ago. The seven-day average for this server is 0 players.
Server rules
On what map does [JP][PVE] UC-RUST | 3X | SkillTree take place?
Size 3,700 and seed 1375732476 define the procedural map [JP][PVE] UC-RUST | 3X | SkillTree runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What are the rules on [JP][PVE] UC-RUST | 3X | SkillTree, and what settings does it run?
You get 3x gather on [JP][PVE] UC-RUST | 3X | SkillTree, going by its name. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.
Operator and location
In which region is [JP][PVE] UC-RUST | 3X | SkillTree based?
The name of [JP][PVE] UC-RUST | 3X | SkillTree points to Asia, though no region tag is published. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 45.140.128.89:10300.
What is the uptime of [JP][PVE] UC-RUST | 3X | SkillTree, and is it online?
The current status for [JP][PVE] UC-RUST | 3X | SkillTree is offline, last seen 6 days 3 hours ago. 24% is the uptime for the last 7 full days, up for 40 of 168 hours. 21 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is [JP][PVE] UC-RUST | 3X | SkillTree using?
On Windows, [JP][PVE] UC-RUST | 3X | SkillTree runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
On what schedule does [JP][PVE] UC-RUST | 3X | SkillTree reset its map?
To tell its rhythm we would need more of [JP][PVE] UC-RUST | 3X | SkillTree's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 27 days 23 hours have passed since this world was made.
Tags and filters
Where does [JP][PVE] UC-RUST | 3X | SkillTree appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include [JP][PVE] UC-RUST | 3X | SkillTree are: 3x Rust servers and Modded Rust servers. On the server list, apply Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x and it appears.
What is the meaning of the server tags on [JP][PVE] UC-RUST | 3X | SkillTree?
gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags [JP][PVE] UC-RUST | 3X | SkillTree publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What is the process to join [JP][PVE] UC-RUST | 3X | SkillTree?
Enter client.connect 45.140.128.89:10300 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Its website can be found at https://u-channel.net.
