Local
Offline 45.144.59.175:28015 checked 8h ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first-
Tue 27 Oct, 20:48 UTC 20:48 UK · 10h agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 336 / 350
- Rustoria.co - EU Main 11 / 250
- Rusty Moose |EU Main| 22 / 250
- Rustoria.co - EU East Long 148 / 225
- Rustoria.co - EU East Medium 85 / 225
- Rustafied.com - EU Friday 33 / 100
Quick answers
From the figures on this page.
Population
What is the ranking of Local against other Rust servers?
Over the past seven days, Local has climbed to #14,605 for player hours, putting it in the top 66% of all ranked servers.
What is the current population on Local?
At the moment Local is offline, having last been seen 8 hours ago. The seven-day figures show an average of 0 players and a peak of 1. Over the last 48 hours, the peak hour came at 22:00 UTC with an average of 0 players.
Map and rules
Which map is active on Local?
A procedural map, generated by the game, is what Local runs.
What are the rules on Local, and what settings does it run?
The name of Local gives no gather rate. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.
Server details
In which region is Local based?
There is no region published for Local. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 45.144.59.175:28015.
What is the uptime of Local, and is it online?
Offline for now: Local was last seen 8 hours ago. It was up 3 of 168 hours over the last 7 full days, 2% of the time. 10 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Local using?
Rust network protocol 2635 and build 168909 on Windows is what Local runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
When does Local wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of Local's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 10 hours.
Tags and listings
Where does Local appear in Rust Wipe Tracker lists and filters?
You will find Local on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
What is the meaning of the server tags on Local?
The game's server browser picks up these Local tags: gmrust (Game mode): Survival in standard Rust; mp25 (Max players): Slot count: 25; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
How do you connect to Local?
Enter client.connect 45.144.59.175:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.