TemplarGaming - Experimental
Offline EU 45.151.44.6:28094 checked 20h ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers, top 75% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 04:36 UTC · 04:36 UK, in 3d 9h.
Its weekly schedule tag · low confidenceComing wipes
- 3d 9hSun 1 Nov, 04:36 UTC04:36 UK
- 7d 23hThu 5 Nov, 19:00 UTC19:00 UKFW
- 10d 9hSun 8 Nov, 04:36 UTC04:36 UK
- 17d 9hSun 15 Nov, 04:36 UTC04:36 UK
- 24d 9hSun 22 Nov, 04:36 UTC04:36 UK
- 31d 9hSun 29 Nov, 04:36 UTC04:36 UK
- 35d 23hThu 3 Dec, 19:00 UTC19:00 UKFW
- 38d 9hSun 6 Dec, 04:36 UTC04:36 UK
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sun 1 Nov, 04:36 UTC04:36 UK · in 3d 9hNext wipe expected · its weekly schedule tag
-
Sun 4 Oct, 04:36 UTC 05:36 UK · 24d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Wed 30 Sep, 22:57 UTC 23:57 UK · 27d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 3.2 days
- Players before
- 1
-
Tue 22 Sep, 22:08 UTC 23:08 UK · 35d agoWipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 8 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10 78 / 250
- РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 0 / 200
- Rusty Moose |EU Mini| 28 / 150
- [EU/DE] Die Germanen Beginner Friendly | LowUpkeep | Max 5 4 / 200
- WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad/Max5| JUST WIPED 419 / 450
- SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 156 / 260
Quick answers
From the figures on this page.
Player count
How does TemplarGaming - Experimental compare with other Rust servers in the rankings?
On player hours over the last seven days, TemplarGaming - Experimental ranks #9,060 overall and #2,184 in Europe, in the top 41% of all ranked servers.
Is TemplarGaming - Experimental busy at the moment?
The last sighting of TemplarGaming - Experimental was 20 hours ago; it is offline right now. Averaged over the past week: 0 players, peaking at 1. Over the last 48 hours, the peak hour came at 22:00 UTC with an average of 1 players.
Map and rules
Which map is active on TemplarGaming - Experimental?
TemplarGaming - Experimental uses a custom map of 3,500, and publishes the file so you can download it from this page.
What are the rules on TemplarGaming - Experimental, and what settings does it run?
The name of TemplarGaming - Experimental gives no gather rate. A group holds no more than 6 players. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.
About the server
In which region is TemplarGaming - Experimental based?
With its EU tag, TemplarGaming - Experimental places itself in Europe. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 45.151.44.6:28094.
Is TemplarGaming - Experimental up, and how good is its uptime?
The current status for TemplarGaming - Experimental is offline, last seen 20 hours ago. 9% is the uptime for the last 7 full days, up for 15 of 168 hours. 16 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is TemplarGaming - Experimental using?
On Windows, TemplarGaming - Experimental runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
What happens on TemplarGaming - Experimental when wipe day arrives?
The average busiest point of its recent wipes was 1 players. After 0 hours the latest wipe's crowd hit its peak. Until the next wipe, the crowd stayed over half the peak in 100% of recent cases.
How often does TemplarGaming - Experimental wipe, and at what times?
Since the record holds too few of TemplarGaming - Experimental's wipes to confirm the schedule, the prediction goes by its tag. Due on Sunday 1 November at 04:36 UTC: its next wipe. 24 days 14 hours have passed since this world was made. The tags state that it wipes each week.
Server tags
Where does TemplarGaming - Experimental appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take TemplarGaming - Experimental: Rust servers in Europe and Modded Rust servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Who operates TemplarGaming - Experimental?
A templargaming.net hostname is published by TemplarGaming - Experimental, and by 11 other servers we track, so one operator most likely runs them all.
How should you read the tags on TemplarGaming - Experimental?
The game's server browser picks up these TemplarGaming - Experimental tags: gmrust (Game mode): Survival in standard Rust; mp200 (Max players): Slot count: 200; ts6 (Group limit): The team limit is 6; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^w (Weekly): Weekly wipe cycle; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EU (Europe): In the server browser it appears under Europe; rustmaps (Custom tag): The owner or a plugin set this non-standard tag. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
How do you connect to TemplarGaming - Experimental?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 45.151.44.6:28094. https://store.templargaming.net is its website.